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Need help for extracting model files - [Lapis Re:Lights]

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XiaoYe, posted Mon Dec 20, 2021 5:44 am (68383)


I've been trying to extract the game assets with Asset Studio, however, it can't be loaded with Asset Studio.
  • Author
  • Localization

aluigi, posted Thu Jan 06, 2022 6:18 pm (68769)


The first byte of every 7 bytes is XORed with 0xee.
Script for decrypting the files, it works with any xor key:
Code:
encryption xor "UnityFS"
log MEMORY_FILE 0 7
getdstring KEY 7 MEMORY_FILE
encryption xor KEY "" 0 7
get SIZE asize
get NAME filename
string NAME ".decrypt"
log NAME 0 SIZE
Feel free to set a better extension, I choose .decrypt but you can use whatever you prefer.
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aluigi, posted Sat Jan 08, 2022 3:20 pm (68831)


Because the length of the non-xored bytes changes for whatever reason and probably also other things change.
It's just a waste of time without the correct algorithm.
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LuigiwithTHEDoNg, posted Sun Jan 09, 2022 12:52 pm (68902)


is there anything i can do cause....i really want to rip the assets privately....
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aluigi, posted Sun Jan 09, 2022 6:00 pm (68917)


Maybe someone will find a rule for automatically calculating the xor key working with all the files, I have no other ideas at the moment because a file I checked didn't differ only in the length of the key.
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