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Unreal_Tournament4.bms unpack pak with Auto Paste Key

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dig2rsc, posted Fri Feb 18, 2022 8:13 pm (69985)


thanks to ALuigi for help

just open .bms file and add line with key (key can be different for different game)
Code:
# set your AES_KEY here as text or C string ("\x11\x22...") or umodel hex (0x1122...)
set AES_KEY binary "0x115EE4F8C625C792F37A503308048E79726E512F0BF8D2AD7C4C87BC5947CBA7"
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aluigi, posted Sat Feb 19, 2022 2:28 am (69993)


Uhmmm well that's the way it's meant to be used, I don't see anything special.

But if anyone is interested in passing the key from command-line instead of copy&pasting it in the script or when quickbms asks to insert it, it's enough to remove the "set AES_KEY ..." line from the script and using the -s option of quickbms:
quickbms -s "set AES_KEY binary 0xasdf" script.bms file.pak
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