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The game contains .dat files that appear to be compressed similar to those of Mario Tennis Aces, another Mario sports game on the same system by the same developer. However, the actual compression used seems to be different from that of Aces, which apparently uses what seems to be rather unique type-0x50 compression, and there exists a tool to decompress those files which I have tested on these ones, and it doesn't seem to work on them. Moreover, I have compared one of the compressed files in Super Rush to its equivalent in Aces in a hex editor and it seems the initial byte is indeed different, indicating a different compression type. For that game, the magic number is indeed 50, but for the this one it's 94. I have attached a sample file from this game in hopes of figuring out how to decompress it like the other game's. msg_kernel.zip
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I was really hoping to get some models, animations, and skins from this game. When I dumped it, I found a lot of .bin.gz files. I un-gzipped one of these files but it isn't compatible with Switch Toolbox or Noesis. Looking at the hex I see a couple strings: "_M1G7300" and "FM1G5200" but I don't know what they mean. Any help here?
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Help. Okay I finally got into Hayarigami 1-2-3 Switch's Dat. Files but it isn't the same as the PSP versions since it uses a NXTL file I've tried others but it isn't seemingly working please help me I would be extremely grateful here are examples https://drive.google.com/file/d/18GMdn7Xc0Dv0BgyQFG_0kaDNuvcxG9q5/view?usp=sharing
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It's .pak files can't be currently be extracted with PakTool but would anyone mind trying to get the files from this unreleased game unpacked? Sample file:Fon.zip
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