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Zelda Hyrule Warriors - How to extract models?


spamzilla
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I was really hoping to get some models, animations, and skins from this game. When I dumped it, I found a lot of .bin.gz files. I un-gzipped one of these files but it isn't compatible with Switch Toolbox or Noesis. Looking at the hex I see a couple strings: "_M1G7300" and "FM1G5200" but I don't know what they mean. Any help here?
 

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Hi there~

I still have the extracted files around but can't remember how i unzipped those bin.gz... anyway, files are in g1m-g1a-g1t format

You can use Noesis script from Joschuka to open those. It works with almost all Koei Tecmo games (all the ones that use g1x format)~

Edit: I think i extracted the files with Yretenai Cethleann since it worked for almost all koei tecmo games, the problem is remembering the wording to use it ^^"

Edited by Allanoon
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I used Express Zip to unzip the files. The free version seems to only do one at a time though.

EDIT 1: Scratch that, Express Zip only removed the file extension!! 😦

Quote

the problem is remembering the wording to use it ^^

You would think that programmers would want their code to be used easily through some sort of documentation. It could be as simple as showing the parameters on the command line.

EDIT 2: I was working on making a program to mass un-gzip a folder and came across some info. These .gz files are not actually GZipped! Instead they are some other format entirely. Maybe this is why Express Zip didn't work?

EDIT 3: I tried all the options in Cethleann.gz.exe and I didn't get anywhere. That includes -d -8 -s -g

Edited by spamzilla
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  • Solution
On 11/18/2024 at 9:59 PM, spamzilla said:

I used Express Zip to unzip the files. The free version seems to only do one at a time though.

EDIT 1: Scratch that, Express Zip only removed the file extension!! 😦

You would think that programmers would want their code to be used easily through some sort of documentation. It could be as simple as showing the parameters on the command line.

EDIT 2: I was working on making a program to mass un-gzip a folder and came across some info. These .gz files are not actually GZipped! Instead they are some other format entirely. Maybe this is why Express Zip didn't work?

EDIT 3: I tried all the options in Cethleann.gz.exe and I didn't get anywhere. That includes -d -8 -s -g

At the bottom of this old Xentax thread there's the answer

I remember asking it at the time x)

To quote Yretenai, provided it was decrypted properly

Quote

drag the decrypted motion bin.gz file into Cethleann.Unbundler.exe.

Edit: I retested with the old Hyrule warriors Definitive Edition files i've... while the models are automatically extracted as g1m ans g1t files, motions are not, you'll have to "rip" them (like with VGM) since they're all together inside .datatables files that are extracted after using Unbundler. Files starts with these bytes Hex-values 5F 41 31 47 32 34 30 30

Edited by Allanoon
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I have the .G1M and .G1T extracted now. I found the hex values in a file many times. I'm assuming that each entry just goes right up until the next one?

EDIT: I've got things working in Noesis now. Just had to turn on the "Merge all assets in the same folder" option.

EDIT 2: After some analysis, I came up with this program called ZHW Animation Splitter for easily extracting animations from the .datatable . Downloads can be found here or on my own personal website. 😎

 

Edited by spamzilla
working :-)
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