August 23, 20241 yr Hello everyone! I've been wanting to explore the files of this game for a while now. I even managed to get a BMS script to extract the .bin files from the game, but the real problem is with these .mcas, .mcms, .mcts files. I have no idea what these files are. If anyone can help me, I would appreciate it. I hope it's not a bother. Acv_3DChar.rar Edited August 23, 20241 yr by Codwai translation error
August 24, 20241 yr Supporter Solution "*.mcas"(Animations?), "*.mcms"(Meshes), "*.mcts"(Textures) A quick search using "ch_jill.mcms" and MR(vetices only):
August 24, 20241 yr Author On 8/23/2024 at 11:47 PM, roocker666 said: "*.mcas"(Animations?), "*.mcms"(Meshes), "*.mcts"(Textures) A quick search using "ch_jill.mcms" and MR(vetices only): Thank you so much for the help, man. Edited September 25, 20241 yr by Codwai
September 25, 20241 yr Author Sorry for the inconvenience again, but does anyone know a way to extract the 3d models from this game? I couldn't find any additional information about the .mcms, and .mcts, formats, besides the help from @roocker666, which I really appreciate. However, I know almost nothing about reverse engineering and hex editor, so it's very difficult for me to try to do anything.
December 19, 20241 yr @CodwaiCapcom used the Mascot Capsule eruptionST engine for re4 platinum and mercs VS. I havent been able to find much about the file formats used by it but you can check out this page and go from there, its really the only good starting point ive found so far to get an idea of what to look for https://emulation.gametechwiki.com/index.php/Mascot_Capsule_3D Edited December 19, 20241 yr by alagoron
December 19, 20241 yr Author 20 hours ago, alagoron said: @CodwaiCapcom used the Mascot Capsule eruptionST engine for re4 platinum and mercs VS. I havent been able to find much about the file formats used by it but you can check out this page and go from there, its really the only good starting point ive found so far to get an idea of what to look for https://emulation.gametechwiki.com/index.php/Mascot_Capsule_3D Thank you for the information! About the Mascot Capsule Engine, my focus now is specifically on the 3D model and texture formats, so I am interested in these formats (.mcms and .mcts), and I am trying to understand how these files are structured and how I can extract them, but it is really difficult to find any information about these formats. Edited December 19, 20241 yr by Codwai
Create an account or sign in to comment