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Disney Infinity 3.0

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Doctor Loboto, posted Sun Nov 01, 2015 2:36 am (9148)


Well here we go again. Disney Infinity 3.0 of course has a new formatting...and things are weird through all of the file types.

Here we have all the needed files related to the models. Specifically the ones for Darth Maul.

https://www.dropbox.com/s/u98b3twvzy1qi3q/DarthMaul.zip?dl=0

I'd like to get it converted at least to OBJ with UV's.
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Doctor Loboto, posted Tue Nov 03, 2015 2:55 pm (9271)


This is from the PC version.
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Acewell, posted Tue Nov 03, 2015 8:40 pm (9286)


Doctor Loboto your files look compressed or something but the files from jmgg look ok when you combine the vbuf and ibuf and convert the bytes to obj

Image



the UVs might need flipping, i don't know because there was no texture provided

wherever jmgg got his files would be the way to go :)
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Doctor Loboto, posted Wed Nov 04, 2015 3:12 am (9294)


Sadly, as per usual I have no idea how to effectively work hex2obj, nor do I know how to 'combine' files as such...
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Doctor Loboto, posted Fri Nov 06, 2015 2:56 pm (9369)


All right, here's another model, I believe from the same source we had from jmgg. If we can get these converted to obj with UV's easily, it'll be all good. This one I've found the associated textures to as well!

https://www.dropbox.com/s/33yu6nellhaymdi/Ultron.zip?dl=0
https://www.dropbox.com/s/6ggi5p6e8no0rjp/GeneralGrievous.zip?dl=0

These are the two most important models to me right now. I'd really like them to be converted properly, if someone can manage...
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TRDaz, posted Sat Nov 07, 2015 1:31 pm (9393)


For some reason, those files seem to be much different to my files (the ibuf and vbuf for General Grievous aren't the same as mine) and they gave problems in hex2obj. I do have General Grievous converted to .obj with the ibuf's and vbuf's i have, as they worked correctly.

https://www.sendspace.com/file/ot25nn
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Acewell, posted Sat Nov 07, 2015 9:03 pm (9419)


The grievous and ultron files use different settings than the darth maul model.
The FVF is 36 instead of 16 and the UVs are floats instead of half floats.

here is the H2O files for those 2

tcw_generalgrievous_0_0.h2o

0x384FC 26994
Vb1
36 12
0x0 6407
020000
0x0 255


avg_ultron_0_0.h2o

0x16650 10134
Vb1
36 12
0x0 2548
020000
0x0 255
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Doctor Loboto, posted Sat Nov 07, 2015 9:19 pm (9420)


Heyas Acewell, thanks for your help earlier. I just sent you a PM with one final model I need help with, the only reason I didn't post it here is I'm not sure if it's an unreleased element yet or not.
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Szkaradek123, posted Sun Nov 08, 2015 7:35 am (9429)


Hi
For testing:
Here is a blend importer for Blender 249.
Copy all files to folder where is blender.exe and doubleclick Blender249.blend
In Blender Text Window press alt p and select oct file.
It support uv, skinweights, bindbones and skeleton with bone parent (not all bones have parent )
-missing bones please get from bindbones skeleton)

Blender249[DisneyInfinity3][PC][oct][2015-11-14].zip

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jmgg, posted Sun Nov 08, 2015 1:07 pm (9436)


fantastic! works fine!
next step is load anims :mrgreen:
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TRDaz, posted Sun Nov 08, 2015 5:41 pm (9449)


Awesome! Just what I wanted, thank you very much :D
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Acewell, posted Sun Nov 08, 2015 6:33 pm (9459)


Thanks Szkaradek! :D

The script chokes on Jabba, only skeleton is imported
sample


i know this file has several objects in it too, like his platform thingy and some small kermit the frog like creature :)
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Doctor Loboto, posted Mon Nov 09, 2015 12:43 am (9464)


Awesome, this does everything I needed! Thank you so much!
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jmgg, posted Wed Nov 11, 2015 2:29 pm (9614)


sabine works fine for me
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Doctor Loboto, posted Thu Nov 12, 2015 3:44 pm (9642)


The main model of her? I got these from her specific folder in the file system, but they don't seem to work with the blender script.
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TRDaz, posted Thu Nov 12, 2015 5:48 pm (9646)


The script was updated and Szkaradek posted a link to your post. I guess that problem is fixed now, so you should download the script again.
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Acewell, posted Fri Nov 13, 2015 7:40 pm (9680)


the Falcon meshes won't import

sample


edit
it works now thanks for the update! :D
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kangaroo78, posted Thu Nov 19, 2015 4:48 am (9889)


Cant get the legs of the ATAT, I wonder if they are in a separated file, any ideas :(
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jangoclone, posted Thu Nov 19, 2015 5:58 pm (9905)


I already extracted the models.. bus can anyone help me telling where the textures are? thanks...
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kangaroo78, posted Thu Jan 21, 2016 3:55 am (10883)


Hey guys, Can anyone please tell me why I cant get the TFA models? I got the textures but no models, thanks
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Doctor Loboto, posted Thu Jan 21, 2016 4:11 pm (10911)


I've been having trouble getting them as well. The textures are present, but the models are difficult to find.
Turns out they're re-named something else!
tfa = psx
Rey = lola
Kylo Ren = Grimm
Finn = emmit
Han = james / jon

If you can manage to find the ACTUAL models of Kylo Ren, and not the 'npc icon' models, send it my way if you don't mind.
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Acewell, posted Thu Jan 21, 2016 6:18 pm (10916)


Doctor Loboto wrote:
Turns out they're re-named something else!
tfa = psx
Rey = lola
Kylo Ren = Grimm
Finn = emmit
Han = james / jon

Well played, Disney....well played :mrgreen:
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