Skip to content
View in the app

A better way to browse. Learn more.

ResHax

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
Help us keep the site running.

The Callisto Protocol

Featured Replies

  • Author
  • Localization

michalss, posted Sat Dec 10, 2022 7:31 pm (74544)


Kein wrote:
michalss wrote:
Kein wrote:
Patch for xdelta, you can use DeltaPatcherUI: https://www.romhacking.net/utilities/704/
(I dont know if link is good or safe, this was just first result)
Give it original file and xdelta and it will patch.


Sorry but what is the point of this ?


To enable sideloading of PAK/UTOC/UCAS for typical modding


Well do you have any tutorial how to do uexp files work with this method ? We dont know what is original file type for uexp filetype. DataTable prehaps ? Another issue is not sure how to make a new utoc,ucas. I did not test it yet..
  • Author
  • Localization

michalss, posted Sun Dec 11, 2022 6:44 am (74550)


Kein wrote:
michalss wrote:
Kein wrote:
Patch for xdelta, you can use DeltaPatcherUI: https://www.romhacking.net/utilities/704/
(I dont know if link is good or safe, this was just first result)
Give it original file and xdelta and it will patch.


Sorry but what is the point of this ?


To enable sideloading of PAK/UTOC/UCAS for typical modding



Not really works since that subtitle file is autogenerated from audio, from engine. You would need to recreated it somehow. Already try with no success. This method works if you wanto replace models or textures for example..

EDIT: Can recreate the DataTable but tocpatcher does not work..
  • Author
  • Localization

NoobInCoding, posted Sun Dec 11, 2022 10:48 am (74553)


Can any one tell me how to use this "TocPatcher" ?
For modding locres file
  • Author
  • Localization

michalss, posted Sun Dec 11, 2022 11:52 am (74555)


NoobInCoding wrote:
Can any one tell me how to use this "TocPatcher" ?
For modding locres file



You dont need to, problem is not PAK file, but ucas, utoc files where Subtitle file is..
  • Author
  • Localization

Multicor, posted Sun Dec 11, 2022 9:48 pm (74559)


NoobInCoding wrote:
Can any one tell me how to use this "TocPatcher" ?
For modding locres file


Our dear Turkish friends are obviously just mocking and bragging that they managed to solve this new problem first. That's why they link to idiotic pictures and websites that are useless and that's why they don't answer sensibly and why they don't write 1 guide here. Shame. It should be reported to the moderators of the site that Turkish friends are trolling the site and these 2-3 people should be banned...

Edited misleading pictures and advertising their website, where they brag about their ridiculous machine translation Disguised advertising that you contact them and they will solve your problem for a bundle of money. Not the first time...
  • Author
  • Localization

michalss, posted Mon Dec 12, 2022 6:50 am (74567)


den wrote:
junk



This should be removed!!

. please remove this.. Thx
  • Author
  • Localization

mrmemmo_, posted Mon Dec 12, 2022 10:01 am (74570)


..
  • Author
  • Localization

ravasz81, posted Thu Dec 15, 2022 2:18 pm (74616)


Hello! In Grounded, your ucas/utoc problem was solved with a mod manager. Maybe it can be used for Callisto as well. You can download it from Nexusmods.

https://www.nexusmods.com/grounded/mods/85
  • Author
  • Localization

ISKA, posted Thu Dec 15, 2022 6:20 pm (74618)


Multicor wrote:
NoobInCoding wrote:
Can any one tell me how to use this "TocPatcher" ?
For modding locres file


Our dear Turkish friends are obviously just mocking and bragging that they managed to solve this new problem first. That's why they link to idiotic pictures and websites that are useless and that's why they don't answer sensibly and why they don't write 1 guide here. Shame. It should be reported to the moderators of the site that Turkish friends are trolling the site and these 2-3 people should be banned...

Edited misleading pictures and advertising their website, where they brag about their ridiculous machine translation Disguised advertising that you contact them and they will solve your problem for a bundle of money. Not the first time...


Hi. Who are you talking about? Give me a name?
  • Author
  • Localization

michalss, posted Fri Dec 16, 2022 9:34 am (74630)


ravasz81 wrote:
Hello! In Grounded, your ucas/utoc problem was solved with a mod manager. Maybe it can be used for Callisto as well. You can download it from Nexusmods.

https://www.nexusmods.com/grounded/mods/85


Hmm it wont..
  • Author
  • Localization

Kein, posted Fri Dec 16, 2022 7:05 pm (74641)


michalss wrote:
Kein wrote:
michalss wrote:

Sorry but what is the point of this ?


To enable sideloading of PAK/UTOC/UCAS for typical modding


Well do you have any tutorial how to do uexp files work with this method ? We dont know what is original file type for uexp filetype. DataTable prehaps ? Another issue is not sure how to make a new utoc,ucas. I did not test it yet..


Use the patch. Then just pack your assets with IOStore enabled, rename to to "packhunk-whatever-*_P.***" and copy into Paks/ folder
  • Author
  • Localization

michalss, posted Sat Dec 17, 2022 7:09 am (74649)


Kein wrote:
michalss wrote:
Kein wrote:

To enable sideloading of PAK/UTOC/UCAS for typical modding


Well do you have any tutorial how to do uexp files work with this method ? We dont know what is original file type for uexp filetype. DataTable prehaps ? Another issue is not sure how to make a new utoc,ucas. I did not test it yet..


Use the patch. Then just pack your assets with IOStore enabled, rename to to "packhunk-whatever-*_P.***" and copy into Paks/ folder


Does not work with callisto and Subtitles DataTable. Also it does not work by itself. Its kind of work with models or textures replacement, but need to use toc patcher..
  • Author
  • Localization

shindegeist, posted Mon Dec 19, 2022 2:37 am (74669)


Everything has been solved.
For UI & Menu:
- Put cooked files to : %%\AppData\Callisto Protocol\Saved\PUT IT RIGHT HERE
For Localization:
- Unzip, put that files to : TheCallistoProtocol\Binaries\Win64 (You can edit my .dll hooke file easily with notepad , translate it into your native language.)
Here is result:
Image
Image
Image
  • Author
  • Localization

mrmemmo_, posted Mon Dec 19, 2022 7:29 am (74672)


..
  • Author
  • Localization

shindegeist, posted Tue Dec 20, 2022 3:05 am (74682)


Khong ph?i nha. Minh cung la seeker nhu cac b?n khac XD
  • Author
  • Localization

NoobInCoding, posted Tue Dec 20, 2022 9:04 am (74685)


Hey @shindegeist
Can you share the source code of your hook?
  • Author
  • Localization

mrmemmo_, posted Tue Dec 20, 2022 1:03 pm (74688)


:D ok :D
  • Author
  • Localization

artthai, posted Wed Dec 21, 2022 4:57 am (74700)


shindegeist wrote:
Everything has been solved.
For UI & Menu:
- Put cooked files to : %%\AppData\Callisto Protocol\Saved\PUT IT RIGHT HERE
For Localization:
- Unzip, put that files to : TheCallistoProtocol\Binaries\Win64 (You can edit my .dll hooke file easily with notepad , translate it into your native language.)
Here is result:
Image
Image
Image


How to mod subtitle in Linux?
I can only mod for UI & Menu.
  • Author
  • Localization

AnimeNyan, posted Wed Dec 21, 2022 7:28 am (74701)


I was just wondering how to extract sounds from The Callisto Protocol. So things I've tried. So the models work, but I've tried extracting the sounds with UModel and it does not work when trying to export the audio folder. I've tried also using UModel's export only sound but that doesn't work either.

I'm not really surprised because I've seen a post saying that UModel does not support exporting audio from the latest versions of Unreal Engine such as 4.27 which this game uses.

But other things I have tried include using quickbms to extract the pak files using unreal_tournament_4_0.4.25.bms maybe that's the problem since The Callisto Protocol does not use Unreal 4.25 but 4.27.

But my batch (.bat) file to extract it looks like this:
@echo off
quickbms -o unreal_tournament_4_0.4.25.bms "C:\Program Files (x86)\Steam\steamapps\common\The Callisto Protocol\TheCallistoProtocol\Content\Paks\pakchunk2-WindowsNoEditor.pak" "%cd%"
echo Sound Unpack Finished.
pause
exit

But yeah all that did was cause an offset error and I ultimately could not extract the sounds. If anybody has any other clue on how to extract sounds because I think it uses wwise audio would highly appreciate any suggestions whatsoever!
  • Author
  • Localization

michalss, posted Sat Dec 24, 2022 8:27 am (74725)


shindegeist wrote:
Everything has been solved.
For UI & Menu:
- Put cooked files to : %%\AppData\Callisto Protocol\Saved\PUT IT RIGHT HERE


What you mean cooked files ? What files how you get them ?
  • Author
  • Localization

xitjunk, posted Fri Mar 03, 2023 2:26 am (75649)


hey guys, im trying to extract The Callisto Protocol, Atomic Heart and Harry Potter audio files.
The files I found are like: pakchunk0-WindowsNoEditor.pak

I tried QUICKBMS, UmodelExport and UnrealPakTool-master but cant do it.

Can you teach me how to do it?

all the best
Guest
This topic is now closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.