September 30, 20241 yr It uses the RAD engine which has a tool from the game 1886, but the tools only exports empty folders with Lone Echo. If anyone could help id be awesome.
October 1, 20241 yr Example files maybe? From 2017 from what I know and made for the Oculase or some such? Never met a RAD file format I couldn't crack. Edited October 1, 20241 yr by 05SpeedMaster
October 1, 20241 yr 22 hours ago, santropez1973 said: It uses the RAD engine which has a tool from the game 1886, but the tools only exports empty folders with Lone Echo. If anyone could help id be awesome. I had a brief look at it a while back, but not enough to work out how the files are referenced. A lot of the files are compressed with Oodle. The archives in the GPU folder seem to be related to meshes. This was just a quick example of a couple of submeshes I found in the file "4c47d84c1e52447a" (not sure what it's proper name should be, was just a sample I had):
October 3, 20241 yr Author On 10/1/2024 at 5:17 PM, DKDave said: I had a brief look at it a while back, but not enough to work out how the files are referenced. A lot of the files are compressed with Oodle. The archives in the GPU folder seem to be related to meshes. This was just a quick example of a couple of submeshes I found in the file "4c47d84c1e52447a" (not sure what it's proper name should be, was just a sample I had): any idea how to properly export them with textures? were getting somewhere!!!!!!
October 3, 20241 yr Author On 10/1/2024 at 4:24 PM, 05SpeedMaster said: Example files maybe? From 2017 from what I know and made for the Oculase or some such? Never met a RAD file format I couldn't crack. they're oodle packed and they have no format its just a "file"
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