October 5, 20241 yr I couldn't find any information about this besides audio formats and I don't think these have audio in them, Thanks in advance! PLAYERS.7z
October 6, 20241 yr Supporter Some files have textures, meshes and more stuff.. I used "PLAYEA81.SBF" first part of the file is the texture. It seems like meshes are at 0xA510 and the model is made by a lot of submeshes. Each submesh have 4 blocks of buffers: 1st is vertices, 2nd Normals, 3rd Vertex colors and 4th Uvs. Vertices and Normals are shorts(6 bytes) and there is one short for padding or flag(2 bytes). Uvs are shorts too(4 bytes no padding). It is easy to find each block because all have a tag or ID. You need to find a way to collect all submeshes, maybe you can search specific bytes that appear in all submesh headers for example: "02 80 01 6C" Here is the TEXTURE using CTE
October 6, 20241 yr Huh, that's a funny coincidence, Insecticide Part one uses .SBF as a bundle file of sorts for models and such...Interesting. Edit: I just checked and they share a Developer, if this'll help I'll link some of the files from Insecticide. (Chrys.Zip are the models for the Main Character, Textures are the textures for the Main Character) https://www.mediafire.com/file/u6a2o0ie5hhlior/chrys.zip/file https://www.mediafire.com/file/bnmqr9wvy9lyg4w/textures.zip/file Edited October 6, 20241 yr by Thatonebruh196
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