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Final Fantasy Crystal Chronicles (Switch Version)

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I recently dumped this game and I'm in a bit of a snag. I'm using a program called AssetStudio. In other games, the Mesh and AnimationClips are in the same file. This game though has them in separate files. There is no making an animated FBX this way. Looking at the AnimationClips in the hex editor seemed to reveal nothing of value. There is seemingly no format that I could bring into Blender. Any ideas on what I can do?

Solved by spamzilla

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  • Solution

I found that I could place the separate files in a folder and use 'Load Folder' instead of 'Load File'. The animations and mesh will work together!

Edited by spamzilla
Figured it out

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