October 15, 20241 yr Localization What is .fxm from FBI Hostage Rescue and can someone analyze this file format? https://mega.nz/file/4T5k0YqS#9EhgLGS2ZNKcOkBnP_2QOQthmaW59o2mKLdw0N9OWlQ Edited October 15, 20241 yr by mrmaller1905
October 16, 20241 yr Localization On 10/15/2024 at 4:18 PM, mrmaller1905 said: What is .fxm from FBI Hostage Rescue and can someone analyze this file format? First try: Edited October 16, 20241 yr by Karpati -
October 16, 20241 yr Author Localization 50 minutes ago, Karpati said: How did you extract the pack.csa archive file? Extracted using the QuickBMS script: https://aluigi.altervista.org/bms/nosferatu.bms or Watto Studios' Game Extractor.
October 17, 20241 yr Supporter Solution i made plugin for Noesis for *.fxm (mesh, uvs, bones, skin) link: fmt_fxm.py (free) Edited October 17, 20241 yr by Durik256
October 17, 20241 yr Localization 23 hours ago, mrmaller1905 said: Extracted using the QuickBMS script: https://aluigi.altervista.org/bms/nosferatu.bms or Watto Studios' Game Extractor. Thank your, it works fine.
October 22, 2025Oct 22 You know what’s funny…I actually tested Drake of the 99 Dragons (yeah…I know…it’s a terrible game) on Noesis to see if it works since it has the same file format and runs on the same engine…and lo and behold…it actually does work…I’m like…someone…actually…reverse engineered that game..but yeah…that caught me off guard.
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