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[Help!]King of Fighters Maximum Impact .pak

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Brilleas, posted Mon May 16, 2016 5:12 pm (13459)


OK. Thank you again. I ll upload it
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Brilleas, posted Tue May 17, 2016 2:07 am (13468)


Okay.Got it.
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dswd2016, posted Tue May 17, 2016 8:11 am (13471)


You can explain better? every time I do the procedure for opening the models appear only bones
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Szkaradek123, posted Tue May 17, 2016 8:25 am (13472)


.... every time I do the procedure for .... - please explain your procedure
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Brilleas, posted Tue May 17, 2016 9:42 am (13475)


I just do it following your step.And hear.The hair is lost.
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Szkaradek123, posted Tue May 17, 2016 9:57 am (13477)


I don't know.
Here is a screen for pl0a_1p_00itm.pak, pl0a_1p_01itm.pak and pl0a_1p_dff.pak.
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MarioSonicU, posted Tue May 17, 2016 11:53 am (13478)


Will it be possible to import pak files from the first Maximum Impact (and it's update, Maniax)
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Szkaradek123, posted Tue May 17, 2016 5:42 pm (13481)


Here is a progress . I try public script soon.
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Brilleas, posted Wed May 18, 2016 3:31 am (13487)


Oh. I still wait it.Thank you for help us.
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Szkaradek123, posted Wed May 18, 2016 9:00 am (13491)


Hi

updated importer for Kof games
I was wrong with hair.
Still is not fine.
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MarioSonicU, posted Thu May 19, 2016 7:02 pm (13525)


I guess i will just wait for Max. Impact 1 hair meshes to import properly
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dswd2016, posted Sat May 21, 2016 5:21 am (13574)


Helpe here, error mensage.
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dswd2016, posted Sat May 21, 2016 6:57 am (13576)


"Error: Python Script error check console". Help here please.
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Szkaradek123, posted Sat May 21, 2016 7:03 am (13577)


I tested importer only for files which send me users.
I can help but need files .
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dswd2016, posted Sat May 21, 2016 9:56 am (13587)


Sorry, forgot to post the files. Here it is. I do not understand what I did wrong. I appreciate if you can help me.
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MarioSonicU, posted Sat May 21, 2016 2:42 pm (13598)


When I exported one of the files it gave me .anm files. I suppose they are the motion files. What tools can i use to view .anms.
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Rintron, posted Sat May 21, 2016 9:28 pm (13612)


Hey, this is great. I've also been interested in the models from these games.
Shame this series of KOF is kinda hated, I personally like them.
Thank you for your work, gonna try this out soon.
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dswd2016, posted Wed May 25, 2016 9:32 pm (13693)


Finally I managed to do the correct procedure. The problem was the version of python. Thanks for the tips Szkaradek123.

Image
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dswd2016, posted Thu Jun 02, 2016 2:45 pm (13939)


I had a problem when exporting the model in FBX, someone could say and the right way to export to avoid this outcome?
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dswd2016, posted Fri Jun 03, 2016 4:56 pm (14004)


I have a question, how to export the model in FBX correctly? Every time I do it to open in 3d max the model appears all black. Can anyone give me a tip?
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