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Skylanders: Swap Force (*.pak)

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id-daemon, posted Tue Apr 26, 2016 4:17 am (12864)


Doctor Loboto wrote:
I have no idea which ones would be the textures, as they all come out as '.dat' files.


What do you use to split level.bld file into individual .dat files? Because I'm doing this manually now.
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Doctor Loboto, posted Tue Apr 26, 2016 4:50 am (12866)


Oh, uh, the level.bld won't split, just the base archives. I just realized I've just been looking at a later game's files, actually. Ignore that for now I guess.
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Doctor Loboto, posted Tue Apr 26, 2016 12:29 pm (12886)


If you have time, this is the pack of the ones which will extract into ".dat" files. I believe it has the relatively simple model I'm looking for in it. Just a 'talking head' thing. I included two references just in case. Mind you these are from the PS3 version, the only version I could find. Anyway, if I'm able to get these specific models I should be set from here on out...

https://www.dropbox.com/s/pyohr0qaq41fm18/Darkness.zip?dl=0

There's two more I was able to identify that I was trying to get from this version.
Captain Frightbeard: https://www.dropbox.com/s/3pyrb31gxmufa3a/Frightbeard.zip?dl=0
Spellslamzor: https://www.dropbox.com/s/wo782d6cvssf8ui/Spellslamzor.zip?dl=0

And, if you're interested, here's one specific model from the ORIGINAL Skylanders game which I haven't been able to figure out. This specific one is jut a giant eyeball with a tentacle-tail thing.
https://www.dropbox.com/s/utn4fprghe92h0k/gianteyemonster.str?dl=0
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Doctor Loboto, posted Tue Apr 26, 2016 4:17 pm (12902)


Sorry to triple-post, but can you explain to me how to get the textures out?
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id-daemon, posted Tue Apr 26, 2016 4:42 pm (12904)


Please wait, you provided so many models from so many games, now I need to sort that all out.
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Doctor Loboto, posted Tue Apr 26, 2016 4:46 pm (12905)


No problem, just let me know when you have time. No rush.

The only other thing I can think of now is the one I've been having a lot of trouble identifying. I'm needing the model of the Sheep Mage, but I can't for the life of me figure out which of these files would have his humanoid model. When you get a chance from the others, this is the final one I need.

https://www.dropbox.com/s/e9v1zvmk4vu2f64/Sheepwreck.zip?dl=0
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Doctor Loboto, posted Tue Apr 26, 2016 8:39 pm (12908)


Thanks for the help so far! Really appreciate it! I hope we can figure out the others too. The second version of Kaos and the uh...talking head of Darkness are my primary concerns.
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id-daemon, posted Sat Apr 30, 2016 8:44 am (12981)


Sheepmage, first submesh

Image
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