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God Eater Resurrection

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Kuuyo, posted Sat Oct 06, 2018 2:29 pm (39181)


Yeah, that's the script I'm using.
Yep, it is quite the mess, I've been slamming my head against the .rdp for the past week trying to figure out how to get those files..
As those are the last files I need to 100% my JP Voice patch for God Eater: Resurrection on PC.

I did find a Pres which had some indexes for the demo files I'm missing but
Image
The offset just doesn't make sense, points to the middle of something else and as you can see the offset for the next file isn't even large enough to account for the previous file..
The cmn_ series of files also have an offset starting with 0x4 and I haven't been able to make sense of it yet.

I know the files that have an offset starting with 0x8 are those that are already in the data folders outside the .rdp, so those are not in the .rdp itself.

An improvement I can see for the script already is for it to recognize .nus3bank files instead of dumping them as .nus with a bunch of garbage attached to it (like some of the .nus files have several blz4 in them too). And some nameless .wav files are actually .at9 files.
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aluigi, posted Sat Oct 06, 2018 8:23 pm (39200)


The only thing I can do is analyzing that 2Gb archive, not my deepest desire but at least the filenames you provided are a good starting point for the analysis :D
Is it ok for you to upload it somewhere and provide the link?
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Kuuyo, posted Sat Oct 06, 2018 9:24 pm (39208)


Yeah, I really don't wish upon anyone else to trudge through this file, but I'm at a point where I've stared at it for so long I should see if someone else might find the missing link..
I've pretty much unconsciously started scrolling through the .rdp every night before going to sleep for some days now, haha
This is pretty much my first real personal project, so I'm a little overwhelmed :shock:

Here's the file:
https://drive.google.com/open?id=131e76 ... M-6ljllbYj

The Pres with the information about the demo_ files is at address 1052921856/0x3EC25000
Here's a log file I generated for that Pres if it helps any: http://puu.sh/BGMWp/f7c82cf95d.txt

And as for the cmn_ files, they're scattered around it seems, and I mostly spent time on figuring out how to get the demo_ files, but when the 0x4 offset mystery is deciphered those should be solved too theoretically (hopefully)
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aluigi, posted Sun Oct 07, 2018 9:29 am (39230)


That "cmn_0890" string is contained in one of the extracted files (0001aa70.dat in the new script) that doesn't have a format altough it looks like a part of Pres without Pres information.
The only thing I did was a small update of the script that is now able to extract few more files but the coverage is the same as before.
Currently that's the max I can do.
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Kuuyo, posted Sun Oct 07, 2018 11:14 am (39241)


Thank you so much for wanting to look into it!
I actually just found a new clue too, the 00002e30.dat seems to contain some of the demo103_2_pc#g nus3bank files!
There's some blz4 in there too, do those ever get unpacked? What exactly does the name of the files outside folders mean? Is there a way to backtrace where they came from?
Sorry for the waterfall of questions, but I'm kind of hyped up now and hope this might bring us a step closer to unraveling the mystery!
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Kuuyo, posted Sun Oct 07, 2018 1:22 pm (39254)


It actually seems all of the 00002e## files might be all of the missing .nus3bank demo files.. :shock:
Wow, I feel like doing a little victory dance for finally having some progress again :D
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Kuuyo, posted Sun Oct 07, 2018 1:51 pm (39256)


It seems that except for 00002e30 and 00002e2f, the sizes of the .dat files are what the .nus3bank files are supposed to be, but the nus3bank file itself doesn't start before address 0x00010000/65536, so 65536 bytes of the nus3bank is (in the next .dat file in the sequence)

EDIT: They are not, the end of the file is at the start of the file
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Kuuyo, posted Sun Oct 07, 2018 2:38 pm (39260)


Files 00002e06 to 00002e2f contained the full demo101_1_pc#g.nus3bank set of files!
As for 00002e30, it contained some of demo103_2_pc#g and all demo231_1pc#f (yes, only the f, no m) files
I wonder if the remaining ones are in the blz4s in between them
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Kuuyo, posted Sun Oct 07, 2018 3:55 pm (39263)


(I've tried fiddling with the script to only get the BLZ_EXTRACT, but I haven't been successful..
Would there be a way to have it scan in the .dat files for blz4 or even just have a script to unpack blz4 when they're standalone?
Since I think I was able to get those out too while I cut out the .nus3bank files
http://puu.sh/BHapT/50189f5867.rar)

EDIT: Disregard this, I found your Offzip tool, thanks!
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Kuuyo, posted Sun Oct 07, 2018 10:11 pm (39286)


The blz4 files in there did indeed hold the still missing demo files, I'm still processing them which I'll only be able to complete tomorrow so I'm not sure if I got them all
I have a stinking suspicion 00002e2f.dat is demo103_2_pc1f.nus3bank end which would be extracted first from a blz4, as the first blz4 in 00002e30.dat holds demo103_pc1m.nus3bank, but I wonder where the rest of demo103_2_pc1f.nus3bank went then..
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Kuuyo, posted Mon Oct 08, 2018 6:05 pm (39306)


There was one part of demo103_2_pc1f.nus3bank that I indeed couldn't find, but I found out the location for it in the .rdp, so I've obtained all demo files ! :D
Now just heap of cmn_ files left, oh boy..
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aluigi, posted Mon Oct 08, 2018 9:28 pm (39312)


You are doing a lot of work :)
So do you still need support on this archive?
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Kuuyo, posted Mon Oct 08, 2018 10:28 pm (39314)


Thanks for the offer, it's really appreciated !
I feel like only having had contact with you inspired me to break through the slump I was having, LOL :lol:
I just finished analyzing the structure of how and where the cmn_ files are stored, best case scenario they're all in that block I have my eyes set on now
Have the steps a program would need to extract them written down on a paper too, so I just need to write that and I might be done !

Thanks a lot though aluigi, the script has helped me a lot with extracting and understanding the archive, I most likely would never have gotten this far without it! :D
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