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Unity Assets Explorer [v 1.3]

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demon, posted Sun May 01, 2016 8:52 am (13010)


Hi Haoose :)

I only registered because of you and your brilliant work for which I really need your help. Link_of_Hyrule already mentioned it on page 2 that some texture resource types can not be extracted at all. I know you said unity 5 support is still in development and I've gone from version 1.3 of the UAE up to the latest 1.5 testing you provided but can't get a successful export at all. Any information or ETA about being able to extract those?

Would _highly_ apprecate seeing those now unsupported types to be supported :)
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webful, posted Thu Oct 27, 2016 8:36 am (18398)


Hello.
What about IOS build ?
I need change some textures files from a IOS build.
But seems to be a problems when I extract files.


Best regards.
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Mighty Otaku, posted Wed Dec 14, 2016 1:08 am (19497)


I got .155 files, what do i suppose to do next?
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oddMLan, posted Mon Dec 26, 2016 1:37 am (19780)


This tool is great, but there should be an option to batch open/convert TEX files to DDS. I'm having a hard time opening every TEX file every time!
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AMG, posted Mon Dec 26, 2016 2:18 pm (19782)


oddMLan wrote:
I'm having a hard time opening every TEX file every time!

Just wondering, how are you managing to convert those .tex files?
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ffleader1, posted Tue Jan 24, 2017 3:21 pm (20395)


Hi. I am currently having problem with extracting a file. I got this weird error:
Image
I was exactly a resource.asset file along with resource.asset.resS.
Disunity does not work because of java.IOException: Map failed
AssetsBundleExtractor_2.1_64bit does not support exacting .resS files
Please help
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Zhenyok, posted Thu Apr 13, 2017 6:34 pm (22191)


????! ? ????? (1.5 test), ????????? ???. ????? ??????? ???, ??? ?? ???, ???? ?? ???? ?? ????? ? ??? RGB565. ????? ???????? ?????, ? ???, ???? ? ??? ?? ????? ??????. ? ?????? ???? - Wrong size dds!
??? ??:
https://www.dropbox.com/sh/ji08vusp2hhn ... 8vfoa?dl=0
????? ???????? radar_plate04.tex
????? ?? ????.
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binlv1, posted Sat Apr 15, 2017 9:52 am (22230)


How to extract the font file to edit the language, I need to translate language?
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computerguy19, posted Mon Jun 19, 2017 2:59 am (24211)


whenever i try to extract sound i always get "Stream read error" pls help
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Voider, posted Mon Jul 03, 2017 4:31 am (24378)


Haoose wrote:
Unity Assets Explorer
Version 1.3 (08.08.2014)
Image
Authors: AlphaTwentyThree, Haoose, OLEGator84

Unity Assets Explorer is used to view the contents of Assets-files (Unity 3D engine)
Allows you to: Extract all files, extract one file (from context menu), convert tex-files into a picture format DDS (on extraction), import the changed DDS-images to the archive.

Latest version: https://www.dropbox.com/s/2qorsfd50ixvn ... plorer.exe
UnityAssetsExplorer 1.3 test (08.08.2014).rar

Enjoy =)

How to work with the program:
1. Open Assets-file in program. To do this, click "Open assets-file" and select file.
2. Program will read the file and a list of files in the window.
3. To extract all the files you can use button "Extract All". Would extract the files in the program folder (the folder with the name of opened assets-file)
4. To extract a single file, select it in the list, click the right mouse button and choose "Extract This File".
5. To convert tex-files to DDS-files (when extracting), you must checked "convert TEX to DDS". (Works with extraction of all files, and extract a single file)
6. To import into the archive changed DDS-image:
a) Extract image from the archive (with converting it into the DDS-format).
b) Edit it in a photo editor. Make sure that saved it in the right format (the same as the original), and that the file size is the size of the original file.
c) Put the modified image to the same location where the original image was extracted.
d) Find in window of program tex-file, click the right mouse button and select "Import This File from DDS". Image imported into assets-file in place of the original picture.
e) To save the new assets-file, click "Save as Assets-file"


????? ????, Haoose, ?? ?????: ? ???? ?? ????? ? ????? .mat?
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MrPixel92, posted Fri Nov 24, 2017 3:36 pm (30274)


Haoose wrote:
Unity Assets Explorer

How to work with the program:
1. Open Assets-file in program. To do this, click "Open assets-file" and select file.
2. Program will read the file and a list of files in the window.
3. To extract all the files you can use button "Extract All". Would extract the files in the program folder (the folder with the name of opened assets-file)
4. To extract a single file, select it in the list, click the right mouse button and choose "Extract This File".
5. To convert tex-files to DDS-files (when extracting), you must checked "convert TEX to DDS". (Works with extraction of all files, and extract a single file)
6. To import into the archive changed DDS-image:
a) Extract image from the archive (with converting it into the DDS-format).
b) Edit it in a photo editor. Make sure that saved it in the right format (the same as the original), and that the file size is the size of the original file.
c) Put the modified image to the same location where the original image was extracted.
d) Find in window of program tex-file, click the right mouse button and select "Import This File from DDS". Image imported into assets-file in place of the original picture.
e) To save the new assets-file, click "Save as Assets-file"


?? ????. ?????? ?? TProgressBar Property out of range. ?????? ????????, ??? ?? ?????? ? ?? ?? ????? ??????
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MrPixel92, posted Fri Nov 24, 2017 3:40 pm (30275)


Haoose wrote:
Unity Assets Explorer

4. To extract a single file, select it in the list, click the right mouse button and choose "Extract This File".
5. To convert tex-files to DDS-files (when extracting), you must checked "convert TEX to DDS". (Works with extraction of all files, and extract a single file)
6. To import into the archive changed DDS-image:
a) Extract image from the archive (with converting it into the DDS-format).
b) Edit it in a photo editor. Make sure that saved it in the right format (the same as the original), and that the file size is the size of the original file.
c) Put the modified image to the same location where the original image was extracted.
d) Find in window of program tex-file, click the right mouse button and select "Import This File from DDS". Image imported into assets-file in place of the original picture.
e) To save the new assets-file, click "Save as Assets-file"


?? ????. ? ???? ???? Unity 5 ? ?? ???? ???? TProgress Bar property is out of range. ??? ?? ????????? ??? ?? ??????. ?????? fiximport ? ???? 1 3 ????, ? ??????? ????? ??? ???? ???? ??????, ? ?? ?????? ? ?? ????.
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ponaromixxx, posted Fri Nov 24, 2017 8:42 pm (30284)


MrPixel92 wrote:
Haoose wrote:
Unity Assets Explorer

4. To extract a single file, select it in the list, click the right mouse button and choose "Extract This File".
5. To convert tex-files to DDS-files (when extracting), you must checked "convert TEX to DDS". (Works with extraction of all files, and extract a single file)
6. To import into the archive changed DDS-image:
a) Extract image from the archive (with converting it into the DDS-format).
b) Edit it in a photo editor. Make sure that saved it in the right format (the same as the original), and that the file size is the size of the original file.
c) Put the modified image to the same location where the original image was extracted.
d) Find in window of program tex-file, click the right mouse button and select "Import This File from DDS". Image imported into assets-file in place of the original picture.
e) To save the new assets-file, click "Save as Assets-file"


?? ????. ? ???? ???? Unity 5 ? ?? ???? ???? TProgress Bar property is out of range. ??? ?? ????????? ??? ?? ??????. ?????? fiximport ? ???? 1 3 ????, ? ??????? ????? ??? ???? ???? ??????, ? ?? ?????? ? ?? ????.


???? ??? ???:

UnityEX
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azaboii89, posted Sat Jan 06, 2018 3:37 pm (31338)


this dont work anymore keeps saying not reponding
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fatherloutermilch, posted Mon Jan 08, 2018 5:21 pm (31425)


LINK IS BROKEN :(
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MerlinSVK, posted Mon Jan 08, 2018 5:55 pm (31427)


Guys, use UnityEx. Unity Assets Explorer is not maintained anymore.
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milk, posted Mon Jan 08, 2018 7:41 pm (31428)


can you updata the assets exploer? need supper unity 5 version
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MerlinSVK, posted Mon Jan 08, 2018 8:18 pm (31430)


Author of Unity Assets Explorer is Haoose, and he is not updating it. That's why I wrote to use UnityEx instead.
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milk, posted Tue Jan 09, 2018 7:27 am (31432)


MerlinSVK wrote:
Author of Unity Assets Explorer is Haoose, and he is not updating it. That's why I wrote to use UnityEx instead.


unityex Can be exported Excel file?
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MerlinSVK, posted Tue Jan 09, 2018 6:04 pm (31439)


With UnityEx you can export/import any file inside .asset/level/mainData archive.
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VectorASD, posted Thu Aug 20, 2020 8:26 am (58205)


RU: ?????. ???????? ?????? ?????? ??? .assets ???? ?? python3.7, ?? ?? ???? ???? ??? ????????. :D ?? ?? ????????? ;'-}
ENG: Guys. I'm developing my own opener for .assets files in python 3.7, but can't find any documentation. :D What did you use? ;'-}
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Ekey, posted Thu Aug 20, 2020 10:25 am (58206)


VectorASD wrote:
RU: ?????. ???????? ?????? ?????? ??? .assets ???? ?? python3.7, ?? ?? ???? ???? ??? ????????. :D ?? ?? ????????? ;'-}
ENG: Guys. I'm developing my own opener for .assets files in python 3.7, but can't find any documentation. :D What did you use? ;'-}

https://github.com/Perfare/AssetStudio
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