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Sniper Elite 4(*.asr)

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tovervierkant, posted Mon Sep 03, 2018 4:45 pm (38083)


Is there a way to extract one of the .asr sound files to a sound format such as .wav, .mp3, .flac, ... ?
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Eugeny, posted Mon Dec 10, 2018 8:43 am (41195)


Textures after extraction is damaged
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Tosyk, posted Fri Aug 09, 2019 11:58 pm (50222)


Eugeny wrote:
Textures after extraction is damaged
it's just dx10!
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rkthelegend, posted Fri Aug 16, 2019 7:27 pm (50332)


Eugeny wrote:
Textures after extraction is damaged

You can use Intel Texture work Plug in For Photoshop to open SE4 Texture files.
They are not DXT1 or DXt5 yea They are DX10.
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XEN, posted Sun Jan 16, 2022 8:29 am (69131)


Sorry for necro, but I can't find much on this. I'm trying to remove heartbeat sounds from when in zoomed scope view, as these sounds make the game somewhat unplayable for me due to the discomfort it gives me.

I've tried following this guide, which is for Sniper Elite V2, but offzip didn't output anything. The GmSnd.asr is compressed, so I need to try to decompress it to be able to edit it in HxD. What I've done so far:

1. Obtained asura.bms and QuickBMS
2. Create shortcut to quickbms.exe, adding -0 -T to the end of the target ( "\Sniper Elite 4\Sounds\quickbms.exe" -0 -T ), then open the shortcut
3. Select asura.bms, choose GmSnd.asr, and output folder
4. I then get 'TEMPORARY_FILE', an uncompressed version of the Sniper Elite 4 Game Sounds file, able to be edited in hex editor
5. Opened it in HxD and searched for "heartbeat"
6. Find the "data" text positioned shortly after each hud_scope_heartbeat, then select the first 4 bytes immediately after "data" to get the wave data size
7. I then select and zero out all of those bytes in the wave data, all the way up to just before the "smpl" header at the end of the wave data

But this doesn't work, as the game hangs on the opening load screen. I tried with the unedited decompressed 'TEMPORARY_FILE' renamed to GmSnd.asr, but the game still will not fully load up either. I guess SE4 can't work with an uncompressed GmSnd.asr.

So I then tried to run the reimport.bat of QuickBMS, using asura.bms again, but there is no file being output. Anyone else have any tips on how I can remove this sound?

Edit: I tried again with an unedited decompressed GmSnd.asr, and the game will now load, but the sounds are very odd. Echoing, missing a lot of sounds. It's clearly not loading the GmSnd.asr, because the game sounds the same like this if I delete the file altogether. So it seems the file may need to be recompressed in order to load? Where I'm struggling is to recompress this edited 'TEMPORARY_FILE' into a loadable GmSnd.asr.

If this is not possible, is there any other way to remove this annoying heartbeat sound??
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AnTul, posted Sat Nov 26, 2022 10:05 am (74369)


XEN wrote:
...
2. Create shortcut to quickbms.exe, adding -0 -T to the end of the target ( "\Sniper Elite 4\Sounds\quickbms.exe" -0 -T ), then open the shortcut
...
If this is not possible, is there any other way to remove this annoying heartbeat sound??

1) unpack GmSnd.asr file without "-0"
( ..\Sniper Elite 4\Sounds\quickbms.exe" -T )
You'll get:
- "FNFO_chunk" folder
- "sounds" folder
- container TEMPORARY_FILE

2) remove TEMPORARY_FILE and FNFO_chunk
3) edit the necessary files in the "sounds" folder but do not delete anything in it,
4) create a folder GmSnd.asr and transfer your edited "sounds" folder there
5) go to the ..\SteamLibrary\steamapps\common\Sniper Elite 4\Sounds folder and rename the GmSnd.asr file to GmSnd.asr.bak
and copy here your created folder GmSnd.asr with edited sounds.
6) play the game.
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