January 25, 20251 yr Hello everyone, I would like some help to convert the 4 map PGR1 full freeroam .tokyo/san francisco/london/new york. decrypt would be the best solution. I am trying to rip it via the xemu emulator. with ninja ripper but it is not easy I think because of the deformation of the models. I would like to learn, I know nothing about hexadecimal or programming code, I apologize
January 28, 20251 yr Localization you can post sample files of map assets you want to rip from in here. otherwise people won't help with your problem without posting the sample file.
January 29, 20251 yr Author thanks undercoverboys. I have the PGR1 xbox iso. I thought it was possible to decrypt the maps with the same procedure for the cars already decrypted for pGR3/4..IN THE MEANWHILE I will be able to extract the iso with a tool linked to the emulator. as quickly as possible for someone to take a look
February 2, 20251 yr Author Hi here is the models taken from Shibuya. But I don't know whether the textures are included? Noesis importers for old Bizarre Creations racing games https://github.com/bartek360/BizarreResearch/tree/main THANK YOU PGR1 Areas SHIBUYA SAMPLE.rar
February 4, 20251 yr Supporter Post also default.xbe. QBMS script require it. Or do not post it. I found iso and it works. It decompress it. So now we can focus on struct. Edited February 4, 20251 yr by h3x3r
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