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.tga.ckd to dds (Just Dance)

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k33an, posted Mon Apr 30, 2018 5:28 pm (34536)


How to convert Ubisoft's .tga.ckd to .dds? I tried to change it to .tga.dds as said on Rayman forum but that doesn't work. I guess there is header but I don't know what it is specifically.
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Acewell, posted Mon Apr 30, 2018 7:25 pm (34540)


which platform did these samples come from? i want to say PS3 because of the big endian header...
also what is the full game name (which version (3?, 2017?, 2018?)) so i can add it to the script title. :)

here is Noesis python script to open your ckd samples :D
*script updated Feb 11, 2019*

supports dxt1, dxt5 and morton swizzled rgba8888
this script will conflict other ckd scripts so move them out of python folder while you use this one.

tex_JustDance2017_PS3_ckd.zip

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k33an, posted Mon Apr 30, 2018 7:59 pm (34542)


They do indeed come from PS3 from Just Dance 2017. Thank you very very much.
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k33an, posted Sun May 06, 2018 8:43 am (34714)


Could you take a look at these files. They're from WiiU Just Dance 2018. I tried to unpack it with script from above but it doesn't work.
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Acewell, posted Sun May 06, 2018 9:44 am (34715)


here is Noesis python script to open those new samples :D

this script will conflict with other ckd scripts so you will have
to move them out of python folder while using this one.

tex_JustDance2018_WiiU_ckd.zip

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k33an, posted Sun May 06, 2018 10:19 am (34717)


You're amazing!
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Felix, posted Fri May 18, 2018 11:44 pm (35014)


Acewell wrote:
here is Noesis python script to open those new samples :D
tex_JustDance2018_WiiU_ckd.zip
this script will conflict with other ckd scripts so you will have
to move them out of python folder while using this one.


I cannot for the life of me find anything to extract the Original Wii version of this game.
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afelibr, posted Sun Jun 03, 2018 12:45 am (35525)


Acewell wrote:
here is Noesis python script to open those new samples :D
tex_JustDance2018_WiiU_ckd.zip
this script will conflict with other ckd scripts so you will have
to move them out of python folder while using this one.


Hey Acewell! Can you do that for the textures of JD2018 (Wii U)?
I looked at the header of the HEX codes and they are different from the example above, so your .py does not work.
Look:
Image

I have attached some examples for you to see. Thank you very much for contributing.
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Acewell, posted Sun Jun 03, 2018 1:09 pm (35543)


i thought i covered WiiU already, how many versions of Just Dance 2018 for WiiU are there? :shock:
anyway, texconv2 doesn't like these gtx files for some reason and i don't know enough about this
format to spot any potential customization by developers. :(
you can open the samples in a hex editor and delete the bytes up to "Gfx2"
and save then add gtx extension to make it a gtx file but it won't open for me.
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afelibr, posted Tue Jun 05, 2018 4:20 am (35598)


Acewell wrote:
i thought i covered WiiU already, how many versions of Just Dance 2018 for WiiU are there? :shock:
anyway, texconv2 doesn't like these gtx files for some reason and i don't know enough about this
format to spot any potential customization by developers. :(
you can open the samples in a hex editor and delete the bytes up to "Gfx2"
and save then add gtx extension to make it a gtx file but it won't open for me.


Maybe we can know more about gfx2 though http://mk8.tockdom.com/wiki/GTX\GSH_(File_Format) to be able to see in noasis?
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LazyguyMC, posted Sat Jun 30, 2018 9:05 pm (36313)


I have tga.ckd files from Yo-Kai Watch: Just Dance Special Version for the Wii U. These files likely share the same format with Just Dance Wii U (Japan) and Just Dance 2014. None of the .py scripts worked to decode this format. Can you write a script to do just that for these formats?

(Side note: Is there a way to re-encode these textures using a hex editor or special program?)
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ekvirjd, posted Mon Jul 02, 2018 8:57 pm (36375)


LazyguyMC wrote:
I have tga.ckd files from Yo-Kai Watch: Just Dance Special Version for the Wii U. These files likely share the same format with Just Dance Wii U (Japan) and Just Dance 2014. None of the .py scripts worked to decode this format. Can you write a script to do just that for these formats?

(Side note: Is there a way to re-encode these textures using a hex editor or special program?)


1. Open a file (example geragerapoori_coach_1.tga.ckd) in hex editor
2. Delete ALL words before Gfx2 and save it
3. Now you have a backup of this file and modded file
4. Name it to geragerapoori_coach_1.gtx (the type of file should change to gtx)
5. Download https://drive.google.com/file/d/12N72eS ... sp=sharing and unzip it
6. Put geragerapoori_coach_1.gtx in folder named convert
7. Run convertGTX.bat
8. Now go to OutDDS folder and enjoy your files.
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LazyguyMC, posted Mon Jul 02, 2018 10:06 pm (36380)


ekvirjd wrote:
LazyguyMC wrote:
I have tga.ckd files from Yo-Kai Watch: Just Dance Special Version for the Wii U. These files likely share the same format with Just Dance Wii U (Japan) and Just Dance 2014. None of the .py scripts worked to decode this format. Can you write a script to do just that for these formats?

(Side note: Is there a way to re-encode these textures using a hex editor or special program?)


1. Open a file (example geragerapoori_coach_1.tga.ckd) in hex editor
2. Delete ALL words before Gfx2 and save it
3. Now you have a backup of this file and modded file
4. Name it to geragerapoori_coach_1.gtx (the type of file should change to gtx)
5. Download https://drive.google.com/file/d/12N72eS ... sp=sharing and unzip it
6. Put geragerapoori_coach_1.gtx in folder named convert
7. Run convertGTX.bat
8. Now go to OutDDS folder and enjoy your files.

Woah! Thanks! :D
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Justdanceymas, posted Fri Jul 06, 2018 11:36 pm (36557)


:D
ekvirjd wrote:
LazyguyMC wrote:
I have tga.ckd files from Yo-Kai Watch: Just Dance Special Version for the Wii U. These files likely share the same format with Just Dance Wii U (Japan) and Just Dance 2014. None of the .py scripts worked to decode this format. Can you write a script to do just that for these formats?

(Side note: Is there a way to re-encode these textures using a hex editor or special program?)


1. Open a file (example geragerapoori_coach_1.tga.ckd) in hex editor
2. Delete ALL words before Gfx2 and save it
3. Now you have a backup of this file and modded file
4. Name it to geragerapoori_coach_1.gtx (the type of file should change to gtx)
5. Download https://drive.google.com/file/d/12N72eS ... sp=sharing and unzip it
6. Put geragerapoori_coach_1.gtx in folder named convert
7. Run convertGTX.bat
8. Now go to OutDDS folder and enjoy your files.

Y como se haria para los png/tga.ckd en Ps3 ??????
Por favor necesito su ayuda
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arkd_ches, posted Sat Dec 15, 2018 10:50 am (41410)


ekvirjd wrote:
LazyguyMC wrote:
I have tga.ckd files from Yo-Kai Watch: Just Dance Special Version for the Wii U. These files likely share the same format with Just Dance Wii U (Japan) and Just Dance 2014. None of the .py scripts worked to decode this format. Can you write a script to do just that for these formats?

(Side note: Is there a way to re-encode these textures using a hex editor or special program?)


1. Open a file (example geragerapoori_coach_1.tga.ckd) in hex editor
2. Delete ALL words before Gfx2 and save it
3. Now you have a backup of this file and modded file
4. Name it to geragerapoori_coach_1.gtx (the type of file should change to gtx)
5. Download https://drive.google.com/file/d/12N72eS ... sp=sharing and unzip it
6. Put geragerapoori_coach_1.gtx in folder named convert
7. Run convertGTX.bat
8. Now go to OutDDS folder and enjoy your files.
how to pack .dds back into .tga.ckd or .png.ckd?
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Acewell, posted Sun Dec 16, 2018 3:45 am (41437)


Acewell wrote:
...texconv2 doesn't like these gtx files for some reason....
ekvirjd wrote:

i see the problem now, there are at least 3 different versions of TexConv2.exe, gfd.dll and texUtils.dll floating around.
the version i had originally wouldn't convert the files but your linked version does.
i can now make or edit a Noesis python script to work with those samples. :)
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Will07498, posted Sat Dec 29, 2018 7:52 pm (41704)


Do you know how to change a .tga.ckd file from Just Dance 2019 (Wii) to dds?
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TomatoJuice17, posted Thu Apr 02, 2020 8:47 pm (55467)


ekvirjd wrote:
LazyguyMC wrote:
I have tga.ckd files from Yo-Kai Watch: Just Dance Special Version for the Wii U. These files likely share the same format with Just Dance Wii U (Japan) and Just Dance 2014. None of the .py scripts worked to decode this format. Can you write a script to do just that for these formats?

(Side note: Is there a way to re-encode these textures using a hex editor or special program?)


1. Open a file (example geragerapoori_coach_1.tga.ckd) in hex editor
2. Delete ALL words before Gfx2 and save it
3. Now you have a backup of this file and modded file
4. Name it to geragerapoori_coach_1.gtx (the type of file should change to gtx)
5. Download https://drive.google.com/file/d/12N72eS ... sp=sharing and unzip it
6. Put geragerapoori_coach_1.gtx in folder named convert
7. Run convertGTX.bat
8. Now go to OutDDS folder and enjoy your files.


I know it's late, but do you know how to pack .dds back into .tga.ckd?
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LazyguyMC, posted Mon Apr 06, 2020 1:28 am (55569)


TomatoJuice17 wrote:
ekvirjd wrote:
LazyguyMC wrote:
I have tga.ckd files from Yo-Kai Watch: Just Dance Special Version for the Wii U. These files likely share the same format with Just Dance Wii U (Japan) and Just Dance 2014. None of the .py scripts worked to decode this format. Can you write a script to do just that for these formats?

(Side note: Is there a way to re-encode these textures using a hex editor or special program?)


1. Open a file (example geragerapoori_coach_1.tga.ckd) in hex editor
2. Delete ALL words before Gfx2 and save it
3. Now you have a backup of this file and modded file
4. Name it to geragerapoori_coach_1.gtx (the type of file should change to gtx)
5. Download https://drive.google.com/file/d/12N72eS ... sp=sharing and unzip it
6. Put geragerapoori_coach_1.gtx in folder named convert
7. Run convertGTX.bat
8. Now go to OutDDS folder and enjoy your files.


I know it's late, but do you know how to pack .dds back into .tga.ckd?

Someone leaked the Just Dance Tools which allows you to convert .dds files to .tga.ckd files on PC. For Wii U, look for a dds to tga converter and change the header.
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TomatoJuice17, posted Fri Apr 10, 2020 11:25 pm (55746)


LazyguyMC wrote:
TomatoJuice17 wrote:
ekvirjd wrote:

1. Open a file (example geragerapoori_coach_1.tga.ckd) in hex editor
2. Delete ALL words before Gfx2 and save it
3. Now you have a backup of this file and modded file
4. Name it to geragerapoori_coach_1.gtx (the type of file should change to gtx)
5. Download https://drive.google.com/file/d/12N72eS ... sp=sharing and unzip it
6. Put geragerapoori_coach_1.gtx in folder named convert
7. Run convertGTX.bat
8. Now go to OutDDS folder and enjoy your files.


I know it's late, but do you know how to pack .dds back into .tga.ckd?

Someone leaked the Just Dance Tools which allows you to convert .dds files to .tga.ckd files on PC. For Wii U, look for a dds to tga converter and change the header.


don't worry, i figured out myself
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Slappy, posted Wed Apr 15, 2020 11:24 am (55958)


Hello.

What about Rayman Legends (Definitive Edition) for Nintendo Switch .tga.ckd?

It looks like DDS format ("TEX" can be found in file) but the "DDS" is missing and the other known tools do not convert the file.
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Acewell, posted Wed Apr 15, 2020 9:36 pm (55970)


1024x1024 dxt3, data starts at 0x234 :D
you can get the unswizzled image with Rawtex here:
viewtopic.php?f=7&t=7099
tick the "Switch swizzle" option before viewing.
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Slappy, posted Thu Apr 16, 2020 5:15 am (55980)


Thanks, works perfectly. Is there any tool to swizzle the textures back to Switch format?
Now I have .png file from Rawtex, I modify it with Gimp and save as DDS DXT3 and copy bytes in hex editor back into .tga.ckd but the texture is not good.
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