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Score hero .bnk .xbnk

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rkthelegend, posted Thu Aug 09, 2018 7:50 pm (37357)


Hello guys
I'm here just because to ask you all to help me to extract some audio from score hero .bnk fil.

As I noticed the first 4 bit of the file in hex editor it shows that it is a .xbnk archive used to store audio data of thw game and the audios are in .ogg format
Thanks to aluigi for script but the script extract only .dat not .ogg
So I'll be glad to hear frome you.
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aluigi, posted Fri Aug 10, 2018 12:04 am (37362)


The script has a comment saying:
Quote:
# ogg files with an useless header containing samplerates, channels, bits and so on

The crowd.bnk file you upload has that 20 bytes header too BUT it's not an ogg file, that one is PCM audio so I guess it's necessary to read the header and then build the RIFF header to put in the extracted file.

I don't remember where I got the bnk file with the ogg files (probably they were music I suppose) so I can't compare the 2 headers.

So basically the script is correct for ogg files but needs some tuning for other archives.
Feel free to upload a bnk file containing ogg files.
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rkthelegend, posted Fri Aug 10, 2018 7:08 am (37375)


aluigi wrote:
The script has a comment saying:
Quote:
# ogg files with an useless header containing samplerates, channels, bits and so on

The crowd.bnk file you upload has that 20 bytes header too BUT it's not an ogg file, that one is PCM audio so I guess it's necessary to read the header and then build the RIFF header to put in the extracted file.

I don't remember where I got the bnk file with the ogg files (probably they were music I suppose) so I can't compare the 2 headers.

So basically the script is correct for ogg files but needs some tuning for other archives.
Feel free to upload a bnk file containing ogg files.



Yeah for ogg it work perfectly but for this file that I upload crowd.bnk it work too but only extract .dat.
What I'm saying is , can you update s.hero script.bms to extract the playable audio from crowd.bnk?
I'll be glad.
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aluigi, posted Fri Aug 10, 2018 7:23 am (37377)


I asked you to upload a bnk containing ogg files while the links you posted are the same of the first post.
Waiting the sample file
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rkthelegend, posted Fri Aug 10, 2018 7:35 am (37382)


aluigi wrote:
I asked you to upload a bnk containing ogg files while the links you posted are the same of the first post.
Waiting the sample file



Here is the link

https://mega.nz/#!eTYCBISZ!Xcv8XOevNQAg ... ODm_3rBtD8

It contain more than 2000 ogg file
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rkthelegend, posted Fri Aug 10, 2018 10:36 am (37385)


Mr Aluigi
I hope you received the commentary.bnk
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rkthelegend, posted Fri Aug 10, 2018 1:51 pm (37394)


aluigi wrote:



The script work fine with crowd.bnk

I attached crowd.bnk just because it was small in size.
Actually what I need is the comment.bnk which is 40mb in size but the script didn't work with it.
I'm uploading right now and I'll attache the link just look at it and check for problem

Both file crowd.bnk and comment.bnk are from same game and I don't know why the script work only with crowd.bnk not comment.bnk.

I really need the audio from comment .bnk which link is this

https://mega.nz/#!yCoGFarR!AkasObdwr9nc ... B7ysknlEpg
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aluigi, posted Sat Aug 11, 2018 12:58 am (37410)


It's the msadpcm codec.
Currently I don't know what specific data it wants to copy in the final wav file, probably some coefficient or similar or maybe it doesn't want some bytes, therefore I will update the script once your or someone else will provide such technical information.
Please do NOT bump/post if there are no updates.
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rkthelegend, posted Sat Aug 11, 2018 1:10 am (37413)


aluigi wrote:
It's the msadpcm codec.
Currently I don't know what specific data it wants to copy in the final wav file, probably some coefficient or similar or maybe it doesn't want some bytes, therefore I will update the script once your or someone else will provide such technical information.
Please do NOT bump/post if there are no updates.


OK I'll wait till you update the script.

I really need it
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aluigi, posted Sat Aug 11, 2018 1:16 am (37415)


Without that technical information you are probably going to wait forever. I just tell you.
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aluigi, posted Sat Aug 11, 2018 2:32 pm (37426)


Script 0.2.1
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msepehri, posted Mon Feb 04, 2019 3:37 am (43143)


Test
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msepehri, posted Mon Feb 04, 2019 5:00 am (43144)


Test
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msepehri, posted Mon Feb 04, 2019 11:57 am (43146)


The st
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msepehri, posted Mon Feb 04, 2019 2:52 pm (43157)


Test
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msepehri, posted Tue Feb 05, 2019 1:22 pm (43181)


Test
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Lucasvilla98, posted Wed Feb 06, 2019 2:26 pm (43204)


I have the same problem! Please help aluigi!
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aluigi, posted Thu Feb 07, 2019 8:41 am (43241)


There is not much I can do.

If you used it correctly, then it works.

You must only select the SAME file and folder you selected for the extraction and quickbms will do the job.
That's all.
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Shokoniraya, posted Thu Feb 07, 2019 11:20 am (43249)


aluigi wrote:
There is not much I can do.

If you used it correctly, then it works.

You must only select the SAME file and folder you selected for the extraction and quickbms will do the job.
That's all.


is there no any link? all links are dead
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msepehri, posted Fri Feb 08, 2019 1:05 pm (43279)


Test
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aluigi, posted Sat Feb 09, 2019 7:14 am (43301)


Do you mean a video that shows you me running quickbms.exe, select script.bms, the file and the output folder and then running reimport.bat, select the same script, file and folder?

I hope you are joking.
Please stop posting about this stuff.
If you get no files it means:
- you weren't able to select the same file and folder in reimport mode
- the script is not valid for reimporting
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