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Extracting models and textures from Pinchcliffe (Flaklypa) Grand Prix

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Hi there...

I could use some help in extracting the files from Flaklypa Grand Prix Gold Edition. There are several .pak files that seem to be one big archive split into chunks.

The game is made in Unreal but I couldn't figure out more. I was able to open the .pak files with watto game extractor but couldn't extract any model files. No luck with QuickBMS either.

I hope someone can help me here. I uploaded the first of the .pak files below...

 

sample .pak

Edited by shrek

  • Localization

Browse to [Game Title]->Binaries->Win64->[Game Title]-Shipping.exe. Right-click the .exe file and check properties->details->file version/product version. That will tell you what version of Unreal Engine was used to make the game. Then, try using UModel or FModel to extract the meshes you want. UModel may not work if it's a UE5 game, but FModel should.

  • Author

Thanks a lot for your reply. 😃

ok, so it's Unreal 5.4.

Opened it with FModel but now I need a mapping file for it (error: Package has unversioned properties but mapping file is missing, can't serialize)

I injected the UnrealMappingsDumper.dll into the game.exe but didn't get any result ( I used a precompiled dll...)

Any idea how to get the mapping for it?

 

Small update: I used a mapping file from another game and can export some models and textures now...

Edited by shrek

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