July 9, 2025Jul 9 Localization Can anyone analyze these file formats for bones and write .3da / .map file format specifications and make a new Blender import scripts? The game is powered by Techland's Chrome Engine. Samples: https://mega.nz/file/gKoQTZaS#CqSFgzhV9tVblbdStK_cL5G_EQzZIYVeA_sPo7cRf7M https://mega.nz/file/ECoQFIRR#UyRD2eyaH99HcvP8NWaDMiv2NWXZYDtPsnoYZfI4trE
January 18Jan 18 Author Localization On 7/12/2025 at 6:42 PM, Karpati said: Showing the Mission_03.height file: Do you care for *.3da?
January 18Jan 18 Localization 15 hours ago, mrmaller1905 said: Do you care for *.3da? I have a Noesis Python plugin that can load the mesh sections, though it can't process bone data, animations, or materials yet. fmt_chrome_engine_3da.py
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