August 16, 2025Aug 16 Localization I extracted the Gran Turismo 6 PKG file. I don't know if that was the right method or another, but I have this folder that's 14 gigabytes in size and has a lot of subfolders. In image 1 you can see the main content, what came out of the PKG file. In the second, the folder, which I think is the most important, where all the files are. In the third, what is inside the folder in image 2. I tried a tool I found on GitHub (GTToolsSharp, by Nenkai), but besides only extracting the cars folder, it crashes with an error as soon as it starts: Unhandled exception. System.IO.EndOfStreamException: Unable to read beyond the end of the stream. at System.IO.Stream.ReadExactly(Span`1 buffer) at GTToolsSharp.Utils.CryptoUtils.DecryptCheckCompression(FileStream fs, Keyset keyset, UInt32 seed, UInt64 outSize) at GTToolsSharp.PFSVolumeUnpacker.UnpackPFSFile(FileInfoKey nodeKey, String entryPath, String filePath) at GTToolsSharp.PFSVolumeUnpacker.UnpackFiles(IEnumerable`1 fileIndexesToExtract, String basePFSFolder) at GTToolsSharp.Program.Unpack(UnpackVerbs options) at CommandLine.ParserResultExtensions.WithParsed[T](ParserResult`1 result, Action`1 action) at GTToolsSharp.Program.Main(String[] args) at GTToolsSharp.Program.<Main>(String[] args) The extraction leaves a file named "VER_INFO" with the following content: 20131111-130812 I don't know if the tool doesn't work with this specific version of the game or something else. The goal of all this is to get car and track models into Blender. As always. 😆
August 24, 2025Aug 24 Author Localization I found a way! But now I'm stuck here. Is there a script or program to convert this to a format I can put into Blender?😊
September 3, 2025Sep 3 Author Localization I saw that with Offzip I can extract some files from the other file in .shapestream format. I don't know if I'm moving forward or backward!
September 3, 2025Sep 3 Author Localization I just realized I haven't uploaded the sample files!😆 C001x.zip
September 4, 2025Sep 4 Localization On 8/16/2025 at 8:13 PM, BrunoElias2024 said: The goal of all this is to get car and track models try this one, but it only works for cars
September 4, 2025Sep 4 On 8/24/2025 at 10:15 AM, BrunoElias2024 said: I found a way! But now I'm stuck here. Is there a script or program to convert this to a format I can put into Blender?😊 How did you find out a way?
September 5, 2025Sep 5 Author Localization 3 hours ago, id-daemon said: try this one, but it only works for cars Thanks! I've seen this before; I've extracted a few cars, but it's not really what I'm looking for! I'm just interested in the tracks 😆
September 5, 2025Sep 5 Supporter In your c001x sample I found this, might be a track: Edited September 5, 2025Sep 5 by shak-otay
September 6, 2025Sep 6 Author Localization Just now, shak-otay said: In your c001x sample I found this, might be a track: https://en.wikipedia.org/wiki/Circuit_de_la_Sarthe Yes!! It's La Sarthe circuit😊
September 8, 2025Sep 8 Author Localization I found this, it's in the "Xentax Backup" available on the Internet Archive. I thought it would be the solution, but it specifies a file type I don't have (.5WNR); perhaps it was intended for a more "archaic" method of extraction directly from... I don't know! I also found a Python script for GT6 as well, but it doesn't work either because it requires .mdl3 files (I don't happen to have them)
September 8, 2025Sep 8 Supporter You could trick around with the .dat files produced by offzip, 001d7925.dat for example: Edited September 8, 2025Sep 8 by shak-otay
September 8, 2025Sep 8 Author Localization 2 hours ago, shak-otay said: You could trick around with the .dat files produced by offzip, 001d7925.dat for example: Does Hex2Obj also work to get the textures? Hexdecimal data is usually very confusing to me.
September 8, 2025Sep 8 Supporter Trying to extract meshes out of shape streams is futile, they're flex verts (fvfs) and will change across meshes. Furthermore not connecting them to the metadata means you won't have any accurate positional data. Runway files are useless if your goal is to rip more than just the road.
September 11, 2025Sep 11 Supporter Tracks have different header, So the Python can't recognize them. Can you post please gt6 track extractor and Python too?
September 12, 2025Sep 12 Author Localization 17 hours ago, h3x3r said: Tracks have different header, So the Python can't recognize them. Can you post please gt6 track extractor and Python too? GT6.zip
September 14, 2025Sep 14 Supporter Well i figured what was that 5WNR file It's file with ".rwy" extension. But you'll get only track layout without uv's and without objects. Means it's useless.
September 14, 2025Sep 14 Author Localization Just now, h3x3r said: Well i figured what was that 5WNR file It's file with ".rwy" extension. But you'll get only track layout without uv's and without objects. Means it's useless.
September 15, 2025Sep 15 Author Localization On 9/8/2025 at 3:05 PM, Nenkai said: Trying to extract meshes out of shape streams is futile, they're flex verts (fvfs) and will change across meshes. Furthermore not connecting them to the metadata means you won't have any accurate positional data. Runway files are useless if your goal is to rip more than just the road. Can I ask if you know of any way to extract the tracks? I've seen several mods for a game called Assetto Corsa that supposedly are tracks extracted from Gran Turismo 6. Thanks for commenting my post! 😊
September 16, 2025Sep 16 Supporter I know a way, the hard way... Use 010 hex editor templates from Nenkai, you can found them on his github
September 16, 2025Sep 16 Author Localization 2 hours ago, h3x3r said: I know a way, the hard way... Use 010 hex editor templates from Nenkai, you can found them on his github My free trial of 010 ended several weeks ago
September 16, 2025Sep 16 Supporter And what about asking the Authors of the AC mod how they did it? Instead of wasting anyone else time... Anyway of you are into the RE you should consider buying 010 editor. Dont know any better. Or crack it on your own... There will be somewhere registry which controls trial time.
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