Taruncreation Posted August 27, 2025 Posted August 27, 2025 Hi everyone, I have been trying to get textures from an old android game. Initially after extracting the package, I stumble upon the .dat file in the materials folder and opening them in UABE shows there are bunch of .sbsar file but I am unable to extract these from the .dat file...could not find a way to export these. Looking a bit about .sbsar file this could be import/export from Adobe Substance 3D Designer but have not been able to get the .sbsar file out of these .dat files specially the SubstanceArchive type data which I believe might have some meaningful textures. Will really appreciate any help or info on this. Have attached the original .dat file for reference as well. Sample.zip
Taruncreation Posted September 5, 2025 Author Posted September 5, 2025 10 hours ago, Hazza12555 said: What game is this for? This is from Re-Volt 3 android game.
Solution Taruncreation Posted September 5, 2025 Author Solution Posted September 5, 2025 (edited) Using AssetRipper, I got these three .json files out of the .dat file and viewing the json in Notepad gives me this... Would it be possible that the JSON is storing a valid texture and we need to decode it? I will try to dig a bit more into it, Have attached the JSON file as well for reference. EDIT: Now looking to get some useful colored/diffuse texture out of these. will attach these too for reference. JSON.7z Edited September 7, 2025 by Taruncreation Updates regarding the texture extraction.
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