January 9Jan 9 Localization What is .cgf and does anyone have a file format specification used to import .cgf files? Here is the download link for the SDK which includes export plugins for 3ds Max v4.2 and v5.1 and v6.0 allows authors to export custom CGF character models and CAF for animations: https://www.moddb.com/games/far-cry/downloads/cryengine-mod-sdk-14 far_cry_cgf.zip farcry1_modelexportplugin3dsmax.zip Edited January 9Jan 9 by mrmaller1905
January 11Jan 11 Localization On 1/9/2026 at 3:50 PM, mrmaller1905 said: What is .cgf and does anyone have a file format specification used to import .cgf files? Here is the download link for the SDK which includes export plugins for 3ds Max v4.2 and v5.1 and v6.0 allows authors to export custom CGF character models and CAF for animations: https://www.moddb.com/games/far-cry/downloads/cryengine-mod-sdk-14 My programs support the following .CGF file formats: CryENGINE (Aion: Tower of Eternity; Far Cry) CGF, CHR CryENGINE2 (Crysis) (CGF,CHR) / MTL - 3D Object Converter (Windows); - 3D Object Converter (AmigaOS) http://3dconverter.synology.me/3doc - i3DConverter x64 macOS - i3DConverter amd64|x64 Linux http://3dconverter.synology.me Edited January 11Jan 11 by Karpati
January 12Jan 12 Author Localization 18 hours ago, Karpati said: My programs support the following .CGF file formats: CryENGINE (Aion: Tower of Eternity; Far Cry) CGF, CHR CryENGINE2 (Crysis) (CGF,CHR) / MTL - 3D Object Converter (Windows); - 3D Object Converter (AmigaOS) http://3dconverter.synology.me/3doc - i3DConverter x64 macOS - i3DConverter amd64|x64 Linux http://3dconverter.synology.me What is CryExport.dlu?
January 12Jan 12 Supporter 4 hours ago, mrmaller1905 said: What is CryExport.dlu? Some sort of compiled dynamic link library (.dll), afaik. Only usable with 3dsmax.
January 12Jan 12 Author Localization 4 hours ago, shak-otay said: Some sort of compiled dynamic link library (.dll), afaik. Only usable with 3dsmax. Will this 3ds Max plugin or DLL be decompiled by someone?
January 12Jan 12 Supporter 37 minutes ago, mrmaller1905 said: Will this 3ds Max plugin or DLL be decompiled by someone? Why should it be decompiled? Found a dlu version for 3dsmax9.
March 21Mar 21 Author Localization On 1/12/2026 at 5:32 PM, shak-otay said: Why should it be decompiled? Found a dlu version for 3dsmax9. Well then, can you help me export custom character and weapon models using older versions of 3ds Max v4.2 or v6.0 or v7.0 or v8.0,? Few years ago a source code for Far Cry 1 and its SDK has been leaked.
March 21Mar 21 Supporter I have the 2009 version of 3dsmax only and no time to dwelve into this as I wrote already. Usually focussed on 15 minutes jobs. If no maxscript exists we're lost. I found this format description from flaz in Xentax' archives: Quote Far Cry *.cgf *.cga |+---------------------+ 6 Header (CryTek) 2 Unknown 2 null 2 Unknown 4 Unknown 4 Directory Offset (can be all 255\'s, not sure what to do here if not a real value!) // go to dirOffset 4 Number Of Files // for each file 2 ID? 2 Unknown (both 204) 1 Group ID? 1 File Type (0 = Archive Description, 9 = Root Directory?, 8 = Directory, 7 = File) 2 null 4 File Offset 4 File Number (starting at 0) // at each file offset // IF TYPE = 0 X Description (read until the next field = 14) 2 ID? (14) (same as ID in dirEntry) 4 Unknown 2 Unknown 4 File Offset (same as in dirEntry) 4 File Number (same as in dirEntry) // IF TYPE = 9 2 ID? (same as ID in dirEntry) 4 Unknown 2 Unknown 4 File Offset (same as in dirEntry) 4 File Number (same as in dirEntry) // IF TYPE = 8 2 ID? (same as ID in dirEntry) 4 Unknown 2 Unknown 4 File Offset (same as in dirEntry) 4 File Number (same as in dirEntry) 4 File Type / Extension? 4 Unknown (160) 12 Description (GlobalRange + null) 4 File Number (same as in dirEntry) 4 Offset?4 Unknown 4 Unknown 8 null 8 Size? // IF TYPE = 7 2 ID? (same as ID in dirEntry) 4 Unknown 2 Unknown 4 File Offset (same as in dirEntry) 4 File Number (same as in dirEntry) 128 Description of item (null)
March 21Mar 21 Supporter It was really hard to find, it took me 10 sec literally. https://farcry1-modding.fandom.com/wiki/CryImporter Tried on max 2023 and it doesn't work so you must use older version. It is for 7 and above Edited March 21Mar 21 by h3x3r
March 21Mar 21 Supporter 1 hour ago, h3x3r said: It was really hard to find, it took me 10 sec literally. I assumed that mrmaller1905 had done an exhaustive search.
March 21Mar 21 Author Localization Solution I have exported the custom character model CJ from GTA San Andreas using older versions of 3ds Max and imported it to Far Cry 1's engineEDIT: https://github.com/Gghz007/blender-cry-importer-exporterfarcry1_cjmod.zip Edited Thursday at 10:12 AM1 day by mrmaller1905
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