January 10Jan 10 Ran into this game looking for games with higher detail models of the IS300/Altezza. With wanting that model, and seeing there were a few other interesting cars included, I decided to have a look. Game does not have any kind of archive format, files are just out there in the install folder. Included py file is for use with ModelResearcherPro, I plan to make a more featured Noesis script later down the line File format is simple, ill try to give a brief description. - 8 bytes file magic - integer vertex count - vertex positions, 3 float no padding, xyz - vertex normal directions, 3 float no padding, xyz - uv positions, 2 float no padding, uv this is then followed by all the submesh/materials, which are as follows - name length integer - utf-8 encoded name, read for number of bytes from value of name length - integer unknown, this may just be padding - 12 bytes padding, all FF - A4 F0 15 43 A4 F0 15 43 A4 F0 15 43 A4 F0 15 43 A4 F0 15 43 A4 F0 15 43 00 80 65 43 00 80 65 43 00 80 65 43 00 00 20 41 00 00 00 00 00 00 C8 42 (this is the same on all submesh headers, seems to just be more padding, 48 bytes) - number of vertex entries in submesh, divide by 3 for the triangle count then is all of the triangle data, 3 integers vertex index, repeat for face count from above. next submesh follows immediately after the last integer RDS-fum.py
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