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How are models in Samurai Maiden actually rendered

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I really like the models in Samurai Maiden, so I decided to boot up AssetStudio and extract it.

Extracting was easy, however when rendered, it's nothing like it's displayed in game. First: In blender, Second: In game, the texture files even hinted towards the same thing. I tried using NinjaRipper, too, but I also received the same results. 

I also thought I could have extracted the wrong files, but I double checked, and this is the only related model that I can extract.
image.png.98ee89e20aaf7ea662e6ddfad750ad38.pngimage.thumb.png.3e297297d4566e1d00383c6426d519d1.png

I think it's either underlying code, or special texturing techniques was used, but I cannot say for sure. Can anyone be kind enough to dig into this for me? 

The extracted models and textures is attached, which is kept as is in the game files.

GameObject.7z

Edited by Littlebluemoon

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