February 3Feb 3 Supporter It's just searching for VIFs, 00802878, where 0x28=40 is the vertex count, There's 0x16 and 0x14, too, which I missed to scan for, resulting in some mesh holes. The vertices (floats) start 4 bytes behind the VIF tag.
February 15Feb 15 Author Thanks, but could you help me more? I've tried, but I haven't succeeded yet. Thanks.
February 15Feb 15 Supporter Here is a MakeObj tool. (FI count set to 39, so some meshes have holes. edit: no, see edit2) edit: just saw that I didn't care for uvs, sorry edit2: missing sub meshes cause the holes (that's when you're too lazy to scan fo 0080xx78, my bad) Quote There's 0x16 and 0x14, too, which I missed to scan for, resulting in some mesh holes. MakeObj-mpd.zip Edited February 16Feb 16 by shak-otay
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