February 6Feb 6 Localization Does anyone have an idea to reverse and extract data000.wad from London Racer: Destruction Madness as well as repacking custom data? Sample: https://drive.google.com/file/d/1j6xhpuv5LvzG3svsaFdDLbIHeSh-D7OS/view?usp=sharing Edited February 6Feb 6 by mrmaller1905
February 6Feb 6 Supporter Assumed to contain lots of simple meshes: edit: this script from Aluigi will split the wad up -> 18541 files. H2O file for policewagon\carbody.mdl (IMPORTANT: enter 4 as in the picture above to get proper face indices) (uvs look strange for the car) 0xD6 4548 Vb1 44 24 0x5F96 1758 040000 0x0 255 Edited February 6Feb 6 by shak-otay
February 6Feb 6 Localization I've attached a Noesis script for the .mdl files. It ignores quite a lot of data though, so repacking meshes is likely not possible yet. fmt_london_racer_mdl.py EDIT: Apparently, Noesis actually supports Stainless MDL files by default. No idea how I missed that lol. Edited February 6Feb 6 by jmancoder
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