March 15Mar 15 Hi Am trying to Rip from UMVC 3D but I don't really understand the TGE Scripts at all/Idk how to enable them here is a sample with Wesker Wesker_tex2_BM.zip
March 15Mar 15 Supporter Hi. (edit: this belongs to "Graphic file formats" forum, btw) Yeah, "python", I see. I did pip install from the setup.bat, then installed glm-0.4.4 but it still didn't run. Then copied the modules folder into the tools folder and got Quote , in <module> NclVec2 = glm.vec2 AttributeError: module 'glm' has no attribute 'vec2' At this point I realized that python sometimes is a real hassle. My suggestion is to simply give the .tex files a DDS header using a hex editor. Might work here because the wesker_tex1 raw data looks like so: edit: DXT1 isn't too nice: Edited March 15Mar 15 by shak-otay
March 15Mar 15 Author 12 minutes ago, shak-otay said: Hi. Yeah, "python", I see. I did pip install from the setup.bat, then installed glm-0.4.4 but it still didn't run. Then copied the modules folder into the tools folder and got At this point I realized that python sometimes is a real hassle. My suggestion is to simply give the .tex files a DDS header using a hex editor. Might work here because the wesker_tex1 raw data looks like so: Tex can be extracted but ,Mod is the complicated part -_-
March 15Mar 15 Supporter yeah, I see. The header thing works, too, with 1kx1k. But I used 512x512 for safety reasons, haha. .mod: Edited March 15Mar 15 by shak-otay
March 15Mar 15 Author 1 minute ago, shak-otay said: yeah, I see. The header thing works, too, with 1kx1k. But I used 512x512 for safety reasons, haha. lol but the tex files are pretty easy to get it thankfully
March 15Mar 15 Localization Solution Have you tried RevilLib? https://github.com/PredatorCZ/RevilLib It supports the game, you just need to set the config to it and drag the MOD onto the GLTF converter.
March 16Mar 16 Author 3 hours ago, Grounder said: Have you tried RevilLib? https://github.com/PredatorCZ/RevilLib It supports the game, you just need to set the config to it and drag the MOD onto the GLTF converter. THANK YOUU!!!
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