March 21Mar 21 this games contains no IDXs or anything just the Linkdata Samples https://drive.google.com/file/d/1IyOZeiHEHg1MeBgXO3mpc27XWQ709A8D/view?usp=sharing https://drive.google.com/file/d/1e1Fhgim94y3hrAGORgaz_boY999et89n/view?usp=sharing edit turns out PC just is not as rippable as PS3 so gonna edit that Edited March 21Mar 21 by Sirduckdude PC was unrippable model wise
March 21Mar 21 Solution In fact, the file compression method used in the PS3 version is different from that of the PS4 and PC versions. If you need to process files from the PS3 version, you would almost have to write a new tool from scratch. As for the PS4 and PC versions, the files can be exported normally using this version of Cethleann: https://github.com/neptuwunium/Cethleann/releases/tag/1.1.104 (The only exception is the .B files. The files that cannot be exported store building models and textures.)
March 21Mar 21 Author 6 hours ago, Could32222 said: In fact, the file compression method used in the PS3 version is different from that of the PS4 and PC versions. If you need to process files from the PS3 version, you would almost have to write a new tool from scratch. As for the PS4 and PC versions, the files can be exported normally using this version of Cethleann: https://github.com/neptuwunium/Cethleann/releases/tag/1.1.104 (The only exception is the .B files. The files that cannot be exported store building models and textures.) woah true... huh welp PC now shows usable files now Command Cethleann.dataexporter.exe --leonhart -g berserk "GameOutput" "GameLinkdataDirectoryForPCversion" Edited March 21Mar 21 by Sirduckdude
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