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Zero Tolerance for Disrespect

[iOS] Call of Duty World at War Zombies (.group.bin)

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When you open the .ipa of the game you have 2 files, main.dz and nacht.dz. These are easily enough extracted with dzip (found in the Marmalade SDK).

Now you get a bunch of .group.bin files which seem to be data bundled together and this is where it gets tricky. Going through the files in hex viewer there is definitely images (I've attached a couple) in some of the files that can be found, also some .lua script files, but not everything is laid out plainly in the files.

I found a brief overview about IwResManager which is I believe is what was used to make the .group.bin https://www.drmop.com/index.php/2011/10/01/marmalade-sdk-tutorial-marmalades-resource-management-system/ but nothing to help extract more files from the .group.bins.

Any tools that might help unpack these files further?

splash.png

levelpreview_tutorial.png

ui.png

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