April 14Apr 14 Here are some sample files For the most part the format is similar to Ghost of Tsushima but I'm having a hard time finding the UVs the Noesis plugin for Tsushima also doesn't really work as it is for pc and ps5 so the resulting images are swizzled, any help would be greatly appreciated.
April 14Apr 14 Supporter Yep. One tex coordinate is ok, the other not. For atsu_mask it's clear: Edited April 14Apr 14 by shak-otay
April 21Apr 21 Localization i'm going to look at this game soon, if nobody else working on it textures are ps5 swizzled, here is an example
April 25Apr 25 Localization Got models working for hero and npcs/enemies. Still need to fix a few things before releasing the tool.
May 12May 12 On 2026/4/25 at PM11点13分, id-daemon said: 英雄和NPC/敌人的模型已经可以正常使用了。发布工具前还需要修复一些问题。 Do you still have time to complete this tool?
May 12May 12 Localization 11 hours ago, Aaron said: Do you still have time to complete this tool? yes, it will be released soon. Delay is caused by their skinned models having 2 skins at the same time. This will complicate extraction and using those models.
May 19May 19 Localization Added description of double-skinned models. Weird setup, I've only seen it in this engine. This is why it took so long to finish the tool.
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