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Hello

I need help opening and extracting the 3d asset files from the SD Gundam G Generation Cross Rays PMDL Model Format, Here is what i have discovered so far with the format

 

All PMDLs are Boost C++ containers as they possess a serialization::archive header however i have not been able to properly extract them with the tools available to me.

The texture assets that go with them are raw .dds format files, usually in the format of (shipname)_uv(number) for the material.

the model and textures are in a zip file container (model.zip) in the folder for the corrosponding ship located at data\battle\action_scene\target\ws

A sample file has been provided for the ship known as the Carry Base

 

model.zip

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