June 16Jun 16 Localization I'm looking for a way to import .w3d from Command & Conquer: Renegade into Blender. Here is the source code uploaded to GitHub: https://github.com/electronicarts/CnC_Renegade Original SDK: https://www.moddb.com/games/cc-renegade/downloads/cc-renegade-official-modding-tools The source code features a 3ds Max plugin source code which allows authors to export custom character or map models .w3d for mod development. and it needs to be ported into the totally free program Blender. The original SDK only features a GMax plugin called gmax2w3d.dle. commandandconquerrenegade_w3d.rar Edited June 16Jun 16 by mrmaller1905
June 16Jun 16 Solution I've used this plugin in Blender 4.5.7 to import Renegade models, and had no problems. It says it should work with Blender 2.81 and up.
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