2 hours ago2 hr Deadly Premonition Directors Cut on PC uses a archive named DPSerial and it likely contains the files for the game here are the samples for ithttps://drive.google.com/drive/folders/15mEpFCFVG6sqdN02-oFI5uAMPDhMcu0j?usp=sharing
39 minutes ago39 min Supporter The dirty way.... Thing is each resource is aligned to 16 bytes and i don't know how to do it in bms. I tried padding but it fails.get FileSize asize get BaseFileName basename get FileExtension extension for FindLoc ResOffset string "\x44\x3A\x5C\x70\x72\x6F\x67\x72\x61\x6D\x6D\x65\x72\x5F\x50\x43" goto ResOffset savepos StrOffset get FilePath string goto StrOffset getdstring Dummy 0x100 get ResourceSize uint32 savepos ResourceOffset getdstring ResourceData ResourceSize string Name p "%s/%s/%s" BaseFileName FileExtension FilePath #print "%Name%" log Name ResourceOffset ResourceSize nextAlso i can see some files uses zlib/deflate compression. Edited 23 minutes ago23 min by h3x3r
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