July 21Jul 21 Localization I'm looking for a way to develop mods for Battlefield 2Here is the official editor which allows players to develop mods: https://www.gamefront.com/games/battlefield-2/file/battlefield-2-editorHere is the official tutorial: https://www.gamefront.com/games/battlefield-2/file/bf2-mod-tutorialshttps://drive.google.com/file/d/1SEPfNwJrKvGY0DjbagP4_J7X0ogsCoVZ/view?usp=sharinghttps://drive.google.com/file/d/1zhct6JiNiymh7DZnIQ9t6ef0XV5xPAHe/view?usp=sharing
July 21Jul 21 43 minutes ago, mrmaller1905 said:I'm looking for a way to develop mods for Battlefield 2Here is the official editor which allows players to develop mods: https://www.gamefront.com/games/battlefield-2/file/battlefield-2-editorHere is the official tutorial: https://www.gamefront.com/games/battlefield-2/file/bf2-mod-tutorialshttps://drive.google.com/file/d/1SEPfNwJrKvGY0DjbagP4_J7X0ogsCoVZ/view?usp=sharinghttps://drive.google.com/file/d/1zhct6JiNiymh7DZnIQ9t6ef0XV5xPAHe/view?usp=sharingYou're looking for a way to develop mods and have attached the editor which allows you to ... develop mods.You need to make your question clearer or it will be deleted as spam.
July 21Jul 21 Author Localization What is BF2 Editor and will it allow them to export and compile into .bundledmesh and .collisionmesh from original Alias Maya v6.0.1 .ma or .mb source files, or is there a plugin to import .bundledmesh into Blender? Edited July 21Jul 21 by mrmaller1905
July 21Jul 21 11 minutes ago, mrmaller1905 said:What is BF2 Editor and will it allow them to export and compile into .bundledmesh and .collisionmesh from original Alias Maya v6.0.1 .ma or .mb source files, or is there a plugin to import .bundledmesh into Blender?You could just try it and watch the tutorial - you're the one who provided the links to them. That should tell you, instead of asking other people to do it for you.
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