3 hours ago3 hr 00000002-00000002-ICON00_LUF_ANGRY.zipI've been working on this game for a while making a Japanese dub mod and I've figured out most of the game except textures and models. I need help with the texture file format of this game to finish my mod I've tried a lot with this but I just couldn't figure it out. I have collected info about it though so this could help if anyone could help me with this I'd appreciate it a lot.Some information about TPL PS2 format.this has 2 sections:- first section: Header data- Red: magic number 0TKP- Green: Count of images- Pink: list offsets section:- first int is offset to image header- second is size- second section: Image Header; a big rectangle blue- red: ints related to size of datas, not sure lues, maybe related to graphics draw flags or some what.pink: i mark two values, maybe realtioned to graphics draw flags or some what.- lime: have two values short type, Width and height respectively.- green: brutely i see Float values, may be related to scale size.- yellow: PS2 Gif Tex0 data struct, this has native information about texture, width, height, psmformat and more.- black: i mark two values, not sure if it is, but i supose it's offsets, to Pixeldata and to PaletteData respectively, also this relative to current image header. Edited 2 hours ago2 hr by Melobin Forgot
Create an account or sign in to comment