Thursday at 07:25 AM3 days Hello, sorry to bother yall by asking with so little time here, but i just extracted the mounted game ISO's file t28gou.dat with quickbms, using the corresponding script by ALuigi, but i am otherwise clueless on how exactly to go about extracting the models in the game. I've attached an image of an average robot (At least i can guess) on the OBJECT folder, however, i've struggled with finding proper documentation to know if these files even are the models themselves, and if it is possible to reverse-engineer them. Tetsujin runs on the same engine as Robot Alchemic Drive (RAD) AFAIK, so if anyone here's been extracting models from there, then that knowledge may apply here.
Thursday at 03:26 PM3 days 8 hours ago, ITSMRFOXY said:Hello, sorry to bother yall by asking with so little time here, but i just extracted the mounted game ISO's file t28gou.dat with quickbms, using the corresponding script by ALuigi, but i am otherwise clueless on how exactly to go about extracting the models in the game. I've attached an image of an average robot (At least i can guess) on the OBJECT folder, however, i've struggled with finding proper documentation to know if these files even are the models themselves, and if it is possible to reverse-engineer them. Tetsujin runs on the same engine as Robot Alchemic Drive (RAD) AFAIK, so if anyone here's been extracting models from there, then that knowledge may apply here.if you want someone to help you out, sending samples is a good idea.
19 hours ago19 hr Author On 10/1/2026 at 12:26 PM, AexaDev said:if you want someone to help you out, sending samples is a good idea.Thanks! Then i'll send the all of the files themselves of a particular robot to see if someone can figure it out.BLACKOX.7z
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