9 hours ago9 hr hello this game uses .act for the models i think and uses .bmp for texture i dont know what format it is so i used ninja ripper 1.7.1the uvs look werid because well it didnt have any uvs so i made it myself and both mickey and minnie's textures are put in a texture atlas while in the data they are seperate for examplemaybe the game's mesh format doesnt support uvs here is the entire GDmickey folder that includes GDmickey.act and other data if that can help anyone out the .act binary mentions skill files which arent part of the mesh but are i assume coding/animation dataGDmickey.rar
8 hours ago8 hr Author looking at my ninjaripper rip it seems the models are like super mario 64 mickey is segmented like mario and also has no uvs and there are chunks which i call segments which start with the name of the segment and after some binary data which are mesh data interesingly there are what appears to be 00s between the 2 however they have 01 0b 16 and 10 which appear in the .act filewhat purpose do these and the ?s serve?
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