November 1Nov 1 Localization I'd like to request to start a new plugin for Blender to import or export .SAM and .SBM from SiN (1998)Here is the file named sintools_full.zip (official modding tools) which includes a level editor called SinEd and 3D Studio Max v1.2 / v2.5 plugins named samout.dle and sbmout.dle which need to be decompiled to port to Blender or newer versions of 3ds Max sin1998_sam_sbm.rar sin1998_bsp.rar sintools_full.zip
7 hours ago7 hr Localization On 11/1/2026 at 7:36 PM, mrmaller1905 said:I'd like to request to start a new plugin for Blender to import or export .SAM and .SBM from SiN (1998)Try Cloud ToolsHere is the file named sintools_full.zip (official modding tools) which includes a level editor called SinEd and 3D Studio Max v1.2 / v2.5 plugins named samout.dle and sbmout.dle which need to be decompiled to port to Blender or newer versions of 3ds Maxsin1998_sam_sbm.rar sin1998_bsp.rar sintools_full.zipOn 11/1/2026 at 7:36 PM, mrmaller1905 said:I'd like to request to start a new plugin for Blender to import or export .SAM and .SBM from SiN (1998)Try Cloud ToolsHere is the file named sintools_full.zip (official modding tools) which includes a level editor called SinEd and 3D Studio Max v1.2 / v2.5 plugins named samout.dle and sbmout.dle which need to be decompiled to port to Blender or newer versions of 3ds Maxsin1998_sam_sbm.rar sin1998_bsp.rar sintools_full.zipYou can convert the Sin's *.SAM/SBM formats using the 3D Object Converter since February 28, 2003.
3 hours ago3 hr Author Localization 3 hours ago, Karpati said:You can convert the Sin's *.SAM/SBM formats using the 3D Object Converter since February 28, 2003.No. Is there any SAM/SBM plugin for Blender? Edited 3 hours ago3 hr by mrmaller1905
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