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One Piece Pirate Warriors 3 .a .b .c

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  • Replies 64
  • Views 3
  • Created
  • Last Reply

Top Posters In This Topic

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troler11, posted Sat Aug 29, 2015 1:15 am (6955)


I wanted some program or BMS to unzip these files for me to translate the game into my language

LINKDATA_EU_OS_EUNA.A 2,568 MB
LINKDATA_EU_OS_EUNA.B 2,115 MB
LINKDATA_EU_OS_EUNA.C 848 MB
LINKDATA_EU_OS_EUNA.D 895 MB

http://bt.3dmgame.com/show.php?hash=518 ... 089d2facf8
  • Author
  • Localization

troler11, posted Sat Aug 29, 2015 12:19 pm (6973)


with this code, I can edit the text of the game?
why has created several .dat files
  • Author
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troler11, posted Sat Aug 29, 2015 12:23 pm (6974)


created several .dat files .gt1
however no text file.
and the servants are with also protection.
  • Author
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troler11, posted Sat Aug 29, 2015 2:26 pm (6981)


Direct editing in this file does not work in the game.
so I have to unpack to edit best.
  • Author
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aluigi, posted Sat Aug 29, 2015 3:38 pm (6986)


They are specific formats of this engine/game.
I can't help much but maybe someone with experience on this engine will give you some tips.
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troler11, posted Sat Aug 29, 2015 3:40 pm (6987)


I found the translation files, but I edit and when it's part of the game it closes.
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troler11, posted Sat Aug 29, 2015 3:40 pm (6988)


and when I edit the BMS says that the file and bigger, and the error to import
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sigroon365, posted Sun Aug 30, 2015 6:05 pm (7031)


In my opinion, ZSIZE is Full_ZIZE, SIZE is Full_SIZE.

Code:
get DUMMY long
get FILES long
get ALIGN long
get ZERO long

for i = 0     get OFFSET longlong
    get Full_ZSIZE long
    get Full_SIZE long
    math OFFSET * ALIGN
   
    if Full_SIZE == 0 || Full_SIZE == 1129534530
    log "" OFFSET Full_ZSIZE
    else
   
    do
    ...
       putvarchr MEMORY_FILE Full_SIZE 0
    log MEMORY_FILE 0 0
    append
    while ...

   clog MEMORY_FILE OFFSET Full_ZSIZE Full_SIZE

    endif     
next i   
   


520h at LINKDATA_EU_OS_EUNA.A is
0F 01 00 00 00 00 00 00 56 14 00 00 20 99 01 00

so, it starts at 87800h. And 19920 is Full_SIZE again. 5D9 is ZSIZE.
Image

Start from 87808h and SIZE 5D9 is ZSIZE2 = 637 at 87DE1h. And so again..
  • Author
  • Localization

troler11, posted Sun Aug 30, 2015 6:22 pm (7032)


sigroon365 wrote:
In my opinion, ZSIZE is Full_ZIZE, SIZE is Full_SIZE.

Code:
get DUMMY long
get FILES long
get ALIGN long
get ZERO long

for i = 0     get OFFSET longlong
    get Full_ZSIZE long
    get Full_SIZE long
    math OFFSET * ALIGN
   
    if Full_SIZE == 0 || Full_SIZE == 1129534530
    log "" OFFSET Full_ZSIZE
    else
   
    do
    ...
       putvarchr MEMORY_FILE Full_SIZE 0
    log MEMORY_FILE 0 0
    append
    while ...

   clog MEMORY_FILE OFFSET Full_ZSIZE Full_SIZE

    endif     
next i   
   


520h at LINKDATA_EU_OS_EUNA.A is
0F 01 00 00 00 00 00 00 56 14 00 00 20 99 01 00

so, it starts at 87800h. And 19920 is Full_SIZE again. 5D9 is ZSIZE.
Image

Start from 87808h and SIZE 5D9 is ZSIZE2 = 637 at 87DE1h. And so again..


code error
  • Author
  • Localization

troler11, posted Mon Aug 31, 2015 1:21 pm (7054)


sigroon365 wrote:
In my opinion, ZSIZE is Full_ZIZE, SIZE is Full_SIZE.

Code:
get DUMMY long
get FILES long
get ALIGN long
get ZERO long

for i = 0     get OFFSET longlong
    get Full_ZSIZE long
    get Full_SIZE long
    math OFFSET * ALIGN
   
    if Full_SIZE == 0 || Full_SIZE == 1129534530
    log "" OFFSET Full_ZSIZE
    else
   
    do
    ...
       putvarchr MEMORY_FILE Full_SIZE 0
    log MEMORY_FILE 0 0
    append
    while ...

   clog MEMORY_FILE OFFSET Full_ZSIZE Full_SIZE

    endif     
next i   
   


520h at LINKDATA_EU_OS_EUNA.A is
0F 01 00 00 00 00 00 00 56 14 00 00 20 99 01 00

so, it starts at 87800h. And 19920 is Full_SIZE again. 5D9 is ZSIZE.
Image

Start from 87808h and SIZE 5D9 is ZSIZE2 = 637 at 87DE1h. And so again..


Help please,
  • Author
  • Localization

aluigi, posted Mon Aug 31, 2015 7:45 pm (7064)


Script updated to version 0.2.
I guess it's correct now.
  • Author
  • Localization

troler11, posted Tue Sep 01, 2015 10:47 pm (7103)


help aluigi.
error reimport.
  • Author
  • Localization

Ekey, posted Wed Sep 02, 2015 1:05 pm (7118)


troler11 wrote:
http://prntscr.com/8b3yed
error reimport

Because you push N instead Y, while reimport chunks.
  • Author
  • Localization

makc_ar, posted Wed Sep 02, 2015 2:52 pm (7130)


LINKDATA_EU_OS_EUNA.B archive?

Image

Fix?
  • Author
  • Localization

troler11, posted Wed Sep 02, 2015 4:03 pm (7132)


Ekey wrote:
troler11 wrote:
http://prntscr.com/8b3yed
error reimport

Because you push N instead Y, while reimport chunks.


I did not understand
  • Author
  • Localization

Ekey, posted Wed Sep 02, 2015 4:15 pm (7133)


troler11 wrote:
I did not understand

Image
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