May 20, 20242 yr I have tried asset studio on the files, as the game uses unity but no dice. I believe they might be encrypted and I need help on this.
May 20, 20242 yr Author --------------------------- --------------------------- Unable to load object Assets unity_builtin_extra Path C:\Program Files (x86)\Steam\steamapps\Steam - C\DJMAX RESPECT V\DJMAX RESPECT V_Data\data.unity3d Type Shader PathID 6 System.IO.EndOfStreamException: Unable to read beyond the end of the stream. at System.IO.BinaryReader.InternalRead(Int32 numBytes) at System.IO.BinaryReader.ReadInt32() at AssetStudio.EndianBinaryReader.ReadInt32() in C:\projects\assetstudio\AssetStudio\EndianBinaryReader.cs:line 42 at AssetStudio.SerializedProgramParameters..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 551 at AssetStudio.SerializedSubProgram..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 613 at AssetStudio.SerializedProgram..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 705 at AssetStudio.SerializedPass..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 790 at AssetStudio.SerializedSubShader..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 843 at AssetStudio.SerializedShader..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 898 at AssetStudio.Shader..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 982 at AssetStudio.AssetsManager.ReadAssets() in C:\projects\assetstudio\AssetStudio\AssetsManager.cs:line 454 --------------------------- OK ---------------------------
May 20, 20242 yr Author Just now, ikskoks said: Please upload some sample files. https://pixeldrain.com/l/icbeduDz
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