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[PC] DJMAX Respect V unnamed archive files.


Lolcat

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Unable to load object

Assets unity_builtin_extra

Path C:\Program Files (x86)\Steam\steamapps\Steam - C\DJMAX RESPECT V\DJMAX RESPECT V_Data\data.unity3d

Type Shader

PathID 6

System.IO.EndOfStreamException: Unable to read beyond the end of the stream.

   at System.IO.BinaryReader.InternalRead(Int32 numBytes)

   at System.IO.BinaryReader.ReadInt32()

   at AssetStudio.EndianBinaryReader.ReadInt32() in C:\projects\assetstudio\AssetStudio\EndianBinaryReader.cs:line 42

   at AssetStudio.SerializedProgramParameters..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 551

   at AssetStudio.SerializedSubProgram..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 613

   at AssetStudio.SerializedProgram..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 705

   at AssetStudio.SerializedPass..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 790

   at AssetStudio.SerializedSubShader..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 843

   at AssetStudio.SerializedShader..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 898

   at AssetStudio.Shader..ctor(ObjectReader reader) in C:\projects\assetstudio\AssetStudio\Classes\Shader.cs:line 982

   at AssetStudio.AssetsManager.ReadAssets() in C:\projects\assetstudio\AssetStudio\AssetsManager.cs:line 454
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OK   
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