Skip to content
View in the app

A better way to browse. Learn more.

ResHax

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.
Help us keep the site running.

Cyberpunk 2077 archive-files [RDAR]

Featured Replies

  • Author
  • Localization

00702, posted Wed Dec 16, 2020 4:02 am (61132)


miamisuicide wrote:
The first line is the key, the second line is the localized string. You should also take a look at WolvenKit/CP77Tools and WolvenKit/Wolven-kit.

Yes, I noticed the first line too, and gathered a lot of string pairs.

Image

But that method doesn't work in all cases. For example, for most quests there is no ID first line.
And current version of CP77Tools extract the same as aluigi script.

Anyway, thanks for the answer. :!:
  • Author
  • Localization

bez_imena, posted Wed Dec 16, 2020 11:37 pm (61145)


Hello.
Can somebody please post a link for the
audio_2_soundbanks.archive file the file is corupt for me.
  • Author
  • Localization

Morty888, posted Mon Dec 21, 2020 4:53 pm (61214)


aluigi wrote:
Ok I just updated my script to version 0.2:
http://aluigi.org/bms/cyberpunk_2077.bms

It's now faster and also supports the filenames available here:
https://github.com/rfuzzo/CP77Tools/blo ... hashes.zip

Just unzip archivehashes.csv in the same folder of the script and enjoy.


Invalid file link archivehashes.zip. And instead of normal names again 6565478.dat
  • Author
  • Localization

h3x3r, posted Tue Dec 22, 2020 11:37 am (61235)


Morty888 wrote:
Invalid file link archivehashes.zip. And instead of normal names again 6565478.dat

Here is valid.
Code:
https://nyxmods.com/cp77/files/archivehashes.csv
  • Author
  • Localization

tbmq008, posted Tue Dec 22, 2020 2:41 pm (61237)


this link here is also valid
Code:
https://github.com/WolvenKit/CP77Tools/blob/main/CP77Tools/Resources/archivehashes.csv
  • Author
  • Localization

novaburst, posted Sat Dec 26, 2020 7:38 pm (61300)


I was able to extract the .wem music files from audio_2_soundbanks.archive, convert them to ogg, and play them. However, the file names are still just numbers. Are there "friendlier" names that can be extracted from the game data elsewhere?
  • Author
  • Localization

White Raven, posted Tue Jan 05, 2021 10:36 am (61479)


novaburst wrote:
I was able to extract the .wem music files from audio_2_soundbanks.archive, convert them to ogg, and play them. However, the file names are still just numbers. Are there "friendlier" names that can be extracted from the game data elsewhere?

I remember that The Witcher 3 also had separate xml file which contained all names for tracks in wem. files within similar archive. Still haven't figured where it might be stored for Cyberpunk unfortunately.
  • Author
  • Localization

Hellrazah, posted Tue Jan 05, 2021 12:23 pm (61481)


Anyone know why I am getting 2,752 .dat files when extracting the audio_2_soundbanks.archive? Which step am I missing. Read the thread three times but I just don't get it honestly.
Guest
This topic is now closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.