June 14, 20242 yr Localization I'm not sure what type of texture format is used for this game. Sample file: Texture sample.zip
June 16, 20242 yr What formats and tools have you tried so far from here? https://reshax.com/topic/170-graphicstexture-finders-and-viewers/ What system is it from? That helps people narrow down the format more quickly (e.g. mobile formats more often use ETC2/PVR, whereas desktop PC games tend to use BC1/BC2/BC3). You can see regular patterns in the data (so it's not a variable-length compression), and the data lines up nicely at 8 bytes, implying it's an 8-byte block compressed format (e.g. BC1 DXT1, BC4, PVR, ETC1, ETC2). Edited June 16, 20242 yr by piken
June 16, 20242 yr Solution Try these settings, and see what you get 😉: (EDIT: Fix height to 1291 per applecuckoo's comment below) Edited June 16, 20242 yr by piken
June 16, 20242 yr Localization Just a nit pick, the full image actually has a height of 1291 pixels as implied from the filename.
November 22, 2025Nov 22 crazy late to this but just curious if u ever figured it out past title images, card images still show up crazy for me
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