Ryastoise Posted July 29, 2024 Posted July 29, 2024 Hello, I believe this is a good place to have this topic, anyways, I want to know how I can extract the models from the following 3 games: Monster Rancher 3 (2001), Monster Rancher 4 (2003), and Monster Rancher EVO (2006 in the states, 2005 in Japan). These 3 games are for the PS2 console, and I want to know how to open the .dat files of these 3 games. I'm willing to accept your wisdom, provided that you know what you are teaching me. I thank you in advance, and I also provided 3 screenshots, one for each of the 3 games, and all of them are Monster Rancher related.
BloodRaynare Posted July 29, 2024 Posted July 29, 2024 (edited) Sample files? Please provide it so we can help you Just the files you want and not the whole game datas, if you can help it. Edited July 29, 2024 by BloodRaynare
Ryastoise Posted July 29, 2024 Author Posted July 29, 2024 (edited) Sadly, the files are too large for these forums. If only I can provide them for you. And they're .dat files too... Edited July 29, 2024 by Ryastoise
BloodRaynare Posted July 29, 2024 Posted July 29, 2024 (edited) 1 hour ago, Ryastoise said: Sadly, the files are too large for these forums. If only I can provide them for you. And they're .dat files too... Just use a filesharing sites (like Google Drive or MediaFire or MEGA) to upload it, then post the links here or post it on the "Game Archive" section. Edited July 29, 2024 by BloodRaynare
Ryastoise Posted July 29, 2024 Author Posted July 29, 2024 Well, I got the file links, in the next lines with MF being Monster Farm, the series' Japanese name: Monster Rancher 3: https://drive.google.com/file/d/1NpiXyd2pxQwyuEoBIE3HTBeFKIRgg4-f/view?usp=drive_link (filename: MF3.dat) Monster Rancher 4: https://drive.google.com/file/d/1wNq0c61ZR8GQdnuIknqm7u6aCF_zIsuV/view?usp=drive_link (filename: MF4.dat) Monster Rancher EVO: https://drive.google.com/file/d/1wcKIQLa474IMYUsjNoKPiTcYszbIiEAR/view?usp=drive_link (filename: MF5.dat) And here they are. I had to use my Google Drive to get these 3 files into links.
BloodRaynare Posted July 29, 2024 Posted July 29, 2024 57 minutes ago, Ryastoise said: Well, I got the file links, in the next lines with MF being Monster Farm, the series' Japanese name: Monster Rancher 3: https://drive.google.com/file/d/1NpiXyd2pxQwyuEoBIE3HTBeFKIRgg4-f/view?usp=drive_link (filename: MF3.dat) Monster Rancher 4: https://drive.google.com/file/d/1wNq0c61ZR8GQdnuIknqm7u6aCF_zIsuV/view?usp=drive_link (filename: MF4.dat) Monster Rancher EVO: https://drive.google.com/file/d/1wcKIQLa474IMYUsjNoKPiTcYszbIiEAR/view?usp=drive_link (filename: MF5.dat) And here they are. I had to use my Google Drive to get these 3 files into links. "Access denied" You have to change the link permissions access to "Anyone with the link"
Ryastoise Posted July 29, 2024 Author Posted July 29, 2024 14 hours ago, BloodRaynare said: "Access denied" You have to change the link permissions access to "Anyone with the link" I'll try that, thanks.
Ryastoise Posted July 29, 2024 Author Posted July 29, 2024 Here's the updated links: MF3.dat: https://drive.google.com/file/d/1NpiXyd2pxQwyuEoBIE3HTBeFKIRgg4-f/view?usp=drive_link MF4.dat: https://drive.google.com/file/d/1wNq0c61ZR8GQdnuIknqm7u6aCF_zIsuV/view?usp=drive_link MF5.dat: https://drive.google.com/file/d/1wcKIQLa474IMYUsjNoKPiTcYszbIiEAR/view?usp=drive_link There you go.
BloodRaynare Posted July 30, 2024 Posted July 30, 2024 (edited) 8 hours ago, Ryastoise said: Here's the updated links: MF3.dat: https://drive.google.com/file/d/1NpiXyd2pxQwyuEoBIE3HTBeFKIRgg4-f/view?usp=drive_link MF4.dat: https://drive.google.com/file/d/1wNq0c61ZR8GQdnuIknqm7u6aCF_zIsuV/view?usp=drive_link MF5.dat: https://drive.google.com/file/d/1wcKIQLa474IMYUsjNoKPiTcYszbIiEAR/view?usp=drive_link There you go. Don't see any table of contents (TOC) on these files here (TOC contains stuff like offset and size of the files inside the DAT files. If you're lucky, it might contain the filenames too). Likely it's hardcoded on the game's executable (the SLUS file) or a smaller file that accompanies the DAT files (if there's one). Can you send them here too? Edited July 30, 2024 by BloodRaynare
Ryastoise Posted July 30, 2024 Author Posted July 30, 2024 1 hour ago, BloodRaynare said: Don't see any table of contents (TOC) on these files here (TOC contains stuff like offset and size of the files inside the DAT files. If you're lucky, it might contain the filenames too). Likely it's hardcoded on the game's executable (the SLUS file) or a smaller file that accompanies the DAT files (if there's one). Can you send them here too? Gladly. They are going to be links, just like the other 3. SLUS_201.90 - https://drive.google.com/file/d/1-Z-1pUlBFNsl9TpuazmbqQaJTaS8F7Rx/view?usp=sharing SLUS_207.02 - https://drive.google.com/file/d/1t7I3a3brkxBAiELTESbDnPkrJNH6j0-s/view?usp=sharing SLUS_213.30 - https://drive.google.com/file/d/1iaFZEmjmmrkjV3Y5bXudSWcAP5dHAmXZ/view?usp=sharing Here you go.
Engineer shak-otay Posted August 4, 2024 Engineer Posted August 4, 2024 Seems you opened another thread on the same topic. Why not wait here for an answer from BloodRaynare?
Ryastoise Posted August 5, 2024 Author Posted August 5, 2024 It's because I want those who are dedicated to the series, to the monsters and models of the Monster Rancher series. At least I got the PS1 games figured out, as they work with PSXPrev (Mainly Monster Rancher 1 & 2). And I have a model of Naga from Monster Rancher 1...but without the bones. The image included here is said model of the Naga in Monster Rancher 1, back in 1997. The lighting is from Blender.
Ryastoise Posted August 5, 2024 Author Posted August 5, 2024 Another reason is because they haven't replied in a long while. I wonder why?
BloodRaynare Posted August 5, 2024 Posted August 5, 2024 (edited) Ah sorry for not replying for a while. Here's a QuickBMS script for 3 and 4 MR3: math TOC = 0x21EA04 open FDSE "SLUS_201.90" open FDSE "MF3.DAT" 1 goto TOC for i = 0 get OFFSET long if i > 0 if OFFSET == 0 break endif endif putarray 0 i OFFSET next i math FILES = i for i = 0 < FILES getarray OFFSET 0 i math OFFSET * 0x800 string NAME p "%05d." i math i + 1 if i == FILES get DAT_SZ asize xmath SIZE "DAT_SZ - OFFSET" else getarray NEXT_OFFSET 0 i math NEXT_OFFSET * 0x800 xmath SIZE "NEXT_OFFSET - OFFSET" endif log NAME OFFSET SIZE 1 next MR4: math TOC = 0x220604 open FDSE "SLUS_207.02" open FDSE "MF4.DAT" 1 goto TOC for i = 0 get OFFSET long if i > 0 if OFFSET == 0 break endif endif putarray 0 i OFFSET next i math FILES = i for i = 0 < FILES getarray OFFSET 0 i math OFFSET * 0x800 string NAME p "%05d." i math i + 1 if i == FILES get DAT_SZ asize xmath SIZE "DAT_SZ - OFFSET" else getarray NEXT_OFFSET 0 i math NEXT_OFFSET * 0x800 xmath SIZE "NEXT_OFFSET - OFFSET" endif log NAME OFFSET SIZE 1 next As for MREVO, this is why I kind of reluctant to reply as I couldn't find the TOC so I didn't create a script for it yet. Also sorry but no real filenames so have fun skimming through generically named files try to find which one is the model. Edited August 5, 2024 by BloodRaynare 1
Ryastoise Posted August 5, 2024 Author Posted August 5, 2024 Tested the Monster Rancher 3 script, only for it to produce a whole bunch of files, like .tgs files for instance. Tested the Monster Rancher 4 script, and got a whole group of files, like .xmd & .tex files. But I have no clue about the .mo4 files, or even more ,tgs files. However, the line of code that the errors happened (with the files successfully checked) is "log NAME OFFEST SIZE 1" for both of them.
BloodRaynare Posted August 5, 2024 Posted August 5, 2024 9 minutes ago, Ryastoise said: Tested the Monster Rancher 3 script, only for it to produce a whole bunch of files, like .tgs files for instance. Tested the Monster Rancher 4 script, and got a whole group of files, like .xmd & .tex files. But I have no clue about the .mo4 files, or even more ,tgs files. However, the line of code that the errors happened (with the files successfully checked) is "log NAME OFFEST SIZE 1" for both of them. What kind of error?
Ryastoise Posted August 5, 2024 Author Posted August 5, 2024 Where either there wasn't enough space in the disk, or the script is wrong. That kind of error.
Ryastoise Posted August 5, 2024 Author Posted August 5, 2024 I found out what .mc_ files are, they're Memory Card Icons!
Ryastoise Posted August 5, 2024 Author Posted August 5, 2024 34 minutes ago, BloodRaynare said: What kind of error? Maybe the "script is wrong" error, makes sense to me.
Engineer shak-otay Posted August 5, 2024 Engineer Posted August 5, 2024 (edited) 7 hours ago, Ryastoise said: Maybe the "script is wrong" error, makes sense to me. That error indicates "end of .dat" (nearly) where's zeroes only. You can ignore the error, imho, since (nearly) the whole file was processed. edit: some fiddling required to get all sub meshes from mo4 files: mo4, one submesh only Edited August 5, 2024 by shak-otay 1
Ryastoise Posted August 5, 2024 Author Posted August 5, 2024 (edited) 10 hours ago, shak-otay said: That error indicates "end of .dat" (nearly) where's zeroes only. You can ignore the error, imho, since (nearly) the whole file was processed. edit: some fiddling required to get all sub meshes from mo4 files: mo4, one submesh only How can you get multiple sub-meshes into one sub-mesh exactly? And what program were you using in the image? Edited August 5, 2024 by Ryastoise
Engineer shak-otay Posted August 6, 2024 Engineer Posted August 6, 2024 (edited) 9 hours ago, Ryastoise said: How can you get multiple sub-meshes into one sub-mesh exactly? Using a script or a tool. 9 hours ago, Ryastoise said: And what program were you using in the image? hex2obj Edited August 6, 2024 by shak-otay
diegozmei Posted August 6, 2024 Posted August 6, 2024 (edited) i'm sorry Fix quickbms what MR3.Bms error No monster rancher 3 SLUS_201.90 ? ps2 😔🤦♂️ iso NTSC Edited August 6, 2024 by diegozmei
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