August 8, 20241 yr Hi ! I used a software to decompile the game "Attack On Titan 2", the problem is that the 3d models are separated from the textures: Models are located in LINKDATA_[A-D]\misc\formats\ptrbundle\[number].bundle\[fullmodel seperated in fdifferent g1m files]. And textures are located in LINKDATA_[A-D]\misc\formats\g1t\[number].g1t The problem is that the numbers dosent correspond in any way to the models and the textures files contains ALOT of different textures (e.g. here with 728.): Thank you !
May 15, 20251 yr I'm also encountering the same problem as you now. Do you have a way to solve it now? I currently have over 1,600 g1m models, but there are 47,000 g1t texture files, which makes it almost impossible for me to map the models. My English is not good. I use a translator to work
May 27, 20251 yr Wo Long: Fallen Dynasty Hello. bro How do I use Cethleannl\Nyotengu.KTID.exe to separate the corresponding textures of the model
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