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All scripts can go here. (qbms, ps1, etc)

511 files

  1. Where Winds Meet patch teardown

    Currently, the test work has been carried out on Where Winds Meet, unless a certain game appears with the same index structure as theirs
    Applicable games
    Where Winds Meet
    Command processing
    Please put all the files you need into the same folder as the script
    patch mpk.py patch.mpkdb
    patch mpk.py *.mpkinfo
    Notice!!!
    patch.mpkdb only has the index of patchx.mpk or patchxx.mpk files
    For example patch.mpk patch1.mpk....patch50.mpk
    For other mpks, the index information should be in mpkinfo
    To make the script better handle, please do not put together .mpk files with the same number suffix.
    For example
    resources1.mpk
    LT1.mpk
    Because there are too many mpkinfo, many mpkinfo and mpk file names are not opposite. In some cases, there is no distinction logic written. If the numbers are the same, it may be misjudged as being to be processed. mpk
    If you really need to deal with it
    It is recommended to process step by step, such as importing resources1.mpk and resources.mpkinfo first. After the processing is completed, delete resources1.mpk and resources.mpkinfo in this folder, and then importing LT1.mpk and LT1.mpkinfo
    If you are dealing with mpkinfo named after the in-game name
    For example MpkCached_common_qinghe.mpkinfo
    It is recommended to put all patches of patchxxxx.mpk into this folder
     
     
     

    145 downloads

       (1 review)

    Updated

  2. Cooking Academy main.pak [.PAK]

    Title: paktool – Cooking Academy PAK Unpacker/Repacker (Python)
    CLI to unpack/repack Cooking Academy series archives. Auto-detects XOR 0xF7, validates header (MAGIC 0xBAC04AC0 / VERSION 0), preserves entry order and per-entry fields. Shows progress by default and writes export/pack logs. Works on Windows/Linux/macOS (Python 3.9+).
    File format (reverse-engineered, little-endian):
    • On-disk obfuscation: entire file XOR 0xF7
    • Header (8 bytes): u32 magic = 0xBAC04AC0, u32 version = 0
    • Directory: repeated entries until 0xFF (terminator)
    s8 type (0..127; observed 0 = stored, no compression)
    u8 nameLen
    name[nameLen] (Latin-1 path)
    u32 compSize (stored size)
    u32 fieldA (metadata; keep as-is)
    u32 fieldB (metadata; constant in observed build)
    • Terminator: 0xFF (signed -1)
    • Data region: immediately after directory; file blobs concatenated in the same order. For entry i, data offset = base_offset + sum(compSize of entries < i). Observed build uses type=0 (no per-file compression).
    Usage:
    Unpack: python paktool.py unpack main.pak out_dir --write-plain
    Pack: python paktool.py pack out_dir out_dir/manifest.json main_custom.pak
    Plain: add --no-xor to emit de-XOR’d output
    Quiet: add --quiet to suppress progress
    Logs: unpack → out_dir/export.log, pack → .log (override with --log)
    Notes:
    • Keep original names and order for best compatibility.
    • fieldA/fieldB are preserved verbatim.
    • If a replaced asset crashes in-game, verify format/dimensions of the replacement.

    2 downloads

       (0 reviews)

    Updated

  3. [PS2/XBOX] Call of Duty: Finest Hour COD.PAK extract

    A script that extracts COD.PAK files from the PS2 and Xbox versions of Call of Duty: Finest Hour, with mostly complete filename support.
    Requires Python 3.9 or newer.  Usage: (X to extract, B to rebuild)
    python script.py X "/path/to/COD.PAK" -o "/path/to/outfolder" python script.py B "/path/to/outfolder" -o "/path/to/COD.PAK"  
    All of the filenames are hashed, and this script is the result of about half a year of on and off work on it.  In the end I've gathered roughly 10000 valid/known filenames, and only about 30 files left with unresolved hashes.  If you're interested in assisting with these, see my spreadsheet below for more details.
    https://docs.google.com/spreadsheets/d/1QEDncvs6EH_KhAWjfUEabVK3r2VhDJDIWftD2pYOkho/edit#gid=0

    23 downloads

       (0 reviews)

    Updated

  4. Backyard Wrestling 1 - extract static Mesh

    This BMS script will let you convert the .MESH files extracted from GAMEDATA.WAD to .3ds with UVs. Level .MESH files will be converted to single submesh .3ds files.

    This script was made by AlbinoLeopard from PS23DFormat.

    4 downloads

       (0 reviews)

    Submitted

  5. Backyard Wrestling 1/2 - extract Textures

    Use the BMS-Script and target the GAMEDATA.WAD to extract the games .TEX files. The Noesis script will let you view/convert the resulting .TEX files.
    This Method works for all PS2-Versions of Backyard Wrestling 1 & 2.

    This script was originally made by AlbinoLeopard from PS23DFormat then edited & improved to make the conversion with Noesis easier.

    3 downloads

       (0 reviews)

    Updated

  6. Backyard Wrestling 1/2 - unpack GAMEDATA.WAD

    This QuickBMS Script unpacks the GAMEDATA.WAD from all versions of Backyard Wrestling 1 & 2 (PS2 & XBOX).
    This will result in lots of files without names (numbered chronologically) seperated into .MESH and .DATA files.

    This script was made by AlbinoLeopard from PS23DFormat.

    3 downloads

       (0 reviews)

    Updated

  7. WrathUnleashedPAKTo3dsbeta.bms

    This is attachment from ZenHAX posted by t1op in topic:
    Need help unpacking character files in Wrath Unleashed (PS2/Xbox)

    0 downloads

       (0 reviews)

    Submitted

  8. skate1_psf.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    0 downloads

       (0 reviews)

    Submitted

  9. skate1_psf_nodecompress.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    1 download

       (0 reviews)

    Submitted

  10. THPSX2_DDX.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    1 download

       (0 reviews)

    Submitted

  11. pak.xen_Decompressor.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    6 downloads

       (0 reviews)

    Submitted

  12. Skate3_PSF.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    0 downloads

       (0 reviews)

    Submitted

  13. skate3_psg_dk2_decompressor.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    0 downloads

       (0 reviews)

    Submitted

  14. THPSX2_BON.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    0 downloads

       (0 reviews)

    Submitted

  15. skate1_xsf.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    0 downloads

       (0 reviews)

    Submitted

  16. skate1_xsf_nodecompress.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    0 downloads

       (0 reviews)

    Submitted

  17. SSX_Tricky_big.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    0 downloads

       (0 reviews)

    Submitted

  18. Skate3_PSF_nodecompression.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    0 downloads

       (0 reviews)

    Submitted

  19. skate3_rx2_dk2_decompressor.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    0 downloads

       (0 reviews)

    Submitted

  20. skate3_xsf_nodecompress.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    0 downloads

       (0 reviews)

    Submitted

  21. skate3_xsf.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    0 downloads

       (0 reviews)

    Submitted

  22. ubisoft_montreal_ps2_int.bms

    This is attachment from ZenHAX posted by AnonBaiter in topic:
    Batman Rise of Sin Tzu (PS2) - *.int files

    4 downloads

       (0 reviews)

    Submitted

  23. skate3_rx2_dk2_compressor.bms

    This is attachment from ZenHAX posted by GHFear in topic:
    My Collection Of Tools And QuickBMS Scripts [GHFear]

    0 downloads

       (0 reviews)

    Submitted

  24. ui_title_1.bms

    This is attachment from ZenHAX posted by Eldinen in topic:
    Help with OFFZIP tool

    0 downloads

       (0 reviews)

    Submitted

  25. LocalizedText.bms

    This is attachment from ZenHAX posted by fignyafsyakaya in topic:
    .core and .corestream files from Until Dawn (PS4)

    4 downloads

       (0 reviews)

    Submitted

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