Scripts
All scripts can go here. (qbms, ps1, etc)
26 files
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netease messiah engine Where Winds Meet patch teardown
By wq223
Currently, the test work has been carried out on Where Winds Meet, unless a certain game appears with the same index structure as theirs
Applicable games
Where Winds Meet
Command processing
Please put all the files you need into the same folder as the script
patch mpk.py patch.mpkdb
patch mpk.py *.mpkinfo
Notice!!!
patch.mpkdb only has the index of patchx.mpk or patchxx.mpk files
For example patch.mpk patch1.mpk....patch50.mpk
For other mpks, the index information should be in mpkinfo
To make the script better handle, please do not put together .mpk files with the same number suffix.
For example
resources1.mpk
LT1.mpk
Because there are too many mpkinfo, many mpkinfo and mpk file names are not opposite. In some cases, there is no distinction logic written. If the numbers are the same, it may be misjudged as being to be processed. mpk
If you really need to deal with it
It is recommended to process step by step, such as importing resources1.mpk and resources.mpkinfo first. After the processing is completed, delete resources1.mpk and resources.mpkinfo in this folder, and then importing LT1.mpk and LT1.mpkinfo
If you are dealing with mpkinfo named after the in-game name
For example MpkCached_common_qinghe.mpkinfo
It is recommended to put all patches of patchxxxx.mpk into this folder
11 downloads
Updated
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Hydro thunder hurricane texture viewer
By p4ka
A viewer for (to my knowledge) any Xbox 360 Hydro Thunder hurricane textures. Additional steps are needed to obtain the textures in the first place; guide/documentation is available here: https://github.com/pakahenepy/HydroTexture_Hurricane
2 downloads
Submitted
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bountyhunter_pc.bms
By enderdrag64
A quickbms extraction script for the BUNY archive format used by Aspyr's PC port of Star Wars: Bounty Hunter. This will let you extract all the game files inside the data.buny and data_1.buny archives.
21 downloads
Submitted
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netease neox engine NetEase NeoX Engine - NXPK (.npk) Archive Extraction
By TeaEffTeu
A QuickBMS archive extraction script for NetEase NeoX Engine NXPK (.npk) archives. Originally authored by aluigi (pre-v0.4.0) and modified by me.
Currently Supported Games
Force Extraction (no guarantees) Identity V (NeoX 1/2) Onmyoji Changelog
345 downloads
Updated
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Puyo Puyo Quest - File extraction script
By Shiruba
BMS script to extract the game files. After downloading the game on the Play Store, you need to download extra data to play the game. This data will be in /data/data (you need root access on your phone). The game files are only numbers without extension : "00001360", "00007679". The script can extract these files which contains the raw files of the game.
This script was on zenhax but is uploaded here for sake of preservation.
8 downloads
Submitted
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PaRA2SPMto3ds
By Penguino118
BMS Script that converts PaRappa The Rapper 2 .spm models to .3ds files. For archival purposes. Originally from http://ps23dformat.wikispaces.com/
The conversion is missing the following:
Sub-mesh positions Every sub-mesh is placed at the root instead of being offset correctly. Every sub-mesh is also merged with the main mesh, making separating them to fix them manually very tedious. Skeleton / Bone data UVs Vertex Colors4 downloads
Submitted
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parappa_psp
By Penguino118
BMS script that extracts files from CMP.IMG off PaRappa The Rapper (PSP). Written by Yan4ik.
6 downloads
Submitted
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parappa2_compress
By Penguino118
From ZenHax. Since the creation of this scripts, there have been better tools created to deal with these files. I just wanted to upload it for archival purposes.
This BMS script compresses a data block off a "folder" from the .INT archive. Made to be used after separating one from an INT file, decompressing it using parappa2_decompress.bms.txt and modifying it.
2 downloads
Updated
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parappa2_extract
By Penguino118
From ZenHax. Since the creation of this scripts, there have been better tools created to deal with these files. I just wanted to upload it for archival purposes.
This BMS script extracts files off the game's .INT archives.
2 downloads
Submitted
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parappa2_decompress
By Penguino118
From ZenHax. Since the creation of this scripts, there have been better tools created to deal with these files. I just wanted to upload it for archival purposes.
This BMS script decompresses the data block off a "folder" from the game's .INT archives.
3 downloads
Submitted
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Angel Studios / Rockstar San Diego .STRTBL string table script
By Edness
A script that exports and reimports .STRTBL string table files from many Angel Studios / Rockstar San Diego developed titles from 2000-2010 (technically 2023). I've identified at least 5 different revisions made to the format during that 10 year time frame, all of which are supported.
Requires Python 3.9 or newer. Usage is straight forward to decode to JSON and encode back to STRTBL.
python strtbl.py dec "/path/to/file.strtbl" python strtbl.py enc "/path/to/file.json" The script has been tested with string tables from the following titles:
28 downloads
Updated
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[PS2/XBOX] Call of Duty: Finest Hour COD.PAK extract
By Edness
A script that extracts COD.PAK files from the PS2 and Xbox versions of Call of Duty: Finest Hour, with mostly complete filename support.
Requires Python 3.6 or newer. Usage:
python script.py "/path/to/COD.PAK" -o "/path/to/outfolder"
All of the filenames are hashed, and this script is the result of about half a year of on and off work on it. In the end I've gathered roughly 10000 valid/known filenames, and only about 30 files left with unresolved hashes. If you're interested in assisting with these, see my spreadsheet below for more details.
https://docs.google.com/spreadsheets/d/1QEDncvs6EH_KhAWjfUEabVK3r2VhDJDIWftD2pYOkho/edit#gid=0
11 downloads
Updated
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[PS2] Jak 3 / Jak X: Combat Racing VAGWAD extract script
By Edness
A script that extracts VAGWAD files from Jak 3 and Jak X: Combat Racing, with proper VAGDIR decompression support.
Requires Python 3. The input folder is expected to also have VAGDIR.AYB alongside the target VAGWAD file. The extracted files can be played back with vgmstream.
python script.py "/path/to/VAGWAD.ENG" -o "/path/to/outfolder"6 downloads
Updated
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Vampire Hurts - .pic Format Image Noesis Plugin
By Habanero
I think I got this from Zenhax or Xentax before they went down. This will let you load the game's .pic files in Noesis.
2 downloads
Submitted
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UnityFS Splitter
By LeoFeroz
The purpose of this script is to separate files that have multiple UnityFS
This Script was originally made for Power Rangers Battle for the Grid, it should probably work on any file that has several UnityFS
39 downloads
Submitted
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CART Fury Championship Racing (PS2) - ZIF decompressor script
By BloodRaynare
CART Fury Championship Racing (PS2) - ZIF decompressor script by BloodRaynare
10 downloads
Submitted
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Ore no Imouto ga Konna ni Kawaii Wake ga Nai: Happy End (PS3) extraction script
By BloodRaynare
Ore no Imouto ga Konna ni Kawaii Wake ga Nai: Happy End (PS3) extraction script by BloodRaynare
Modification of aluigi's Saekano Blessing Flowers script
15 downloads
Submitted
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dzs_qq.bms
By moneymaika
another script I was able to salvage for Ring of Elysium, not sure what this one was for I haven't got to it yet but throwing it up in hopes someone shares completed assets later.
5 downloads
- bms
- ring of elysium
- (and 1 more)
Updated
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qq_sfc_1.bms
By moneymaika
bms script to extract files to view in noesis
10 downloads
- bms
- ring of elysium
- (and 1 more)
Updated
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fmt_ROE_QSG2.PY
By moneymaika
this is a .py file just rename TXT to PY and throw in your noesis plugin folder. There's 2 days left for Ring of elysium to grab the assets. It's a huge pain but it works. Initially it had issues but I had Chat GPT fix some lines to the existing script and worked after.
7 downloads
Updated
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ssc_cpk_extractor.bms
By BloodRaynare
Supercar Street Challenge (PC) .cpk extractor script
16 downloads
Updated
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Alan_Wake_2_TOC-BLOB.bms
By DKDave
A QuickBMS script to extract all of the data from Alan Wake 2's RMDTOC/RMDBLOB files.
219 downloads
Submitted