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Showing content with the highest reputation on 11/18/2024 in all areas

  1. I'm working on a set of tools for Dragon Age Veilguard. So far, i have dump tool to extract all files, all models can be converted. Also i have fixed the usual frostbite distorted faces. Now checking if something needs to be done with unified skeleton or textures, and then tools will be published here.
    3 points
  2. Not sure about it, maybe this ? https://stackoverflow.com/questions/6449154/php-mkdir-0777-becomes-0755
    1 point
  3. Thanks! But it doesn't compile. (edit: seems it needs to be compiled under Linux!) Could you check this code (src\util.cpp) in your text editor? (mkdir is called recursively, so far so good.) But the 0755 (makedir(DirName, 0755)) doesn't make sense to me. Might be an untranslated unicode char. bool Util::mkdir(const char *path, bool dirflag) { char DirName[256]; strcpy(DirName, path); for(int t = 0; t < strlen(DirName); t++) { if(DirName[t] == '\\') DirName[t] = '/'; } int len = strlen(DirName); if(dirflag && DirName[len-1] != '/') strcat(DirName, "/"); len = strlen(DirName); for(int i = 1; i<len; i++) { if(DirName[i]=='/') { DirName[i] = 0; if(access(DirName, 0) != 0) { if(::mkdir(DirName, 0755) == -1) { cout << "[Util]mkdir failed: " << DirName << endl; return false; } } DirName[i] = '/'; } } return true; }
    1 point
  4. Just rename the file and delete the .ttf extension at the end and make it .ufont. There is no reason why this should not happen.
    1 point
  5. Yep! weird https://github.com/hackerlank/restool_xxsjtool/
    1 point
  6. Try this: https://github.com/bartlomiejduda/Tools/blob/master/NEW Tools/Bomberman Wars/Bomberman_Wars_BIN_IDX_script.bms
    1 point
  7. Thanks - as I thought: a Linux thing. (Sadly I don't have the time for a Linux compile + tryout.)
    0 points
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