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Showing results for tags 'assetbundle'.
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Few days ago, the official announced EOS of this game. Before everyone leaves for good, I decided to save them just in time. However, once extracted those files, I found that they're all encrypted; hence, cannot be read by AS. I saw there is someone has already sucessfully untied those tricks and transplanted onto other games, so that must be a way to undo. 've tried to search any deteils on the Net, but no positive results, so I wonder if I can seek help here. Online and waiting. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- For anyone willing to help, there are some information necessary you need to knew. Since this game has region lock, you have to use VPN to gain access to resource packages. First, download main pack from [Qooapp]; second, use [VPN Gate] then choose location [Indonesia].* (Important) Then you can create a guest account on right side screen, after that you're free to go, no VPN is needed. Finally, you can download all the packages at the bottom of screen. All the files downloaded can be found at this path: (no Root needed) Or you can just download some sample files I attached here to research.raw files.rar Any reply is appreciated, hope this topic can get solved sooner.
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I suddenly realized that I should post my post on this forum. Hello, and I need some help. This is a new game called Mecha Break. Last month it start a playtest, so I can upload the game files and provide them for you who want to try to unencrypted it. It used the unity engine but revision edition. Seemed all the resource are in the path: MechaBreak_Data/StreamingAssets/bundles/new, but I don't know how to extract them. I think an QuickBMS Script will be effect? but I can't find any script of it. There are some sample files of it, if need more files, please tell me and I will upload more files you need. MechaBREAK.zip And I also upload the GameAssembly.dll and global-metadata.dat on the following link. GameAssembly.dll and global-metadata.dat If you could help me, I would be extremely grateful. I know it will takes some time to unencrypted it, but I still hope someone can help me. Even if you tell me how to do it, it's okay Thank you to all those who have worked hard for this!
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Hello, and I need some help. This is a new game called Mecha Break. Last month it start a playtest, so I can upload the game files and provide them for you who want to try to unencrypted it. It used the unity engine but revision edition. but seems it seems that there haven't been any changes form the original version. Seemed all the resource are in the path: MechaBreak_Data/StreamingAssets/bundles/new, but I don't know how to extract them. I think an QuickBMS Script will be effect? but I can't find any script of it. There are some sample files of it, if need more files, please tell me and I will upload more files you need. MechaBREAK.zip And I also upload the GameAssembly.dll and global-metadata.dat on the following link. GameAssembly.dll and global-metadata.dat If you could help me, I would be extremely grateful. I know it will takes some time to unencrypted it, but I still hope someone can help me. Even if you tell me how to do it, it's okay Thank you to all those who have worked hard for this!
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